scene_id
stringlengths
4
4
mode
stringclasses
1 value
task_text
stringlengths
28
383
scene_name
stringlengths
10
51
scene_description
stringlengths
0
729
commands
listlengths
2
75
selected_tasks
listlengths
1
4
milestones
listlengths
1
4
reasoning_graph
dict
design_notes
unknown
0200
multi
Mine the acacia door on the structure ahead of you.
acacia_door_mining
A small acacia plank structure with a single acacia door placed 6 blocks ahead of the player spawn on a cleared grass field. The area between the player and the structure is cleared of all natural terrain features (trees, leaves) to ensure unobstructed access. The structure consists of four acacia plank walls (7 blocks...
[ "/fill ~-5 ~0 ~1 ~5 ~5 ~10 minecraft:air", "/fill ~-5 ~0 ~1 ~5 ~0 ~10 minecraft:grass_block", "/fill ~-3 ~1 ~6 ~3 ~3 ~6 minecraft:acacia_planks", "/fill ~-3 ~1 ~10 ~3 ~3 ~10 minecraft:acacia_planks", "/fill ~-3 ~1 ~6 ~-3 ~3 ~10 minecraft:acacia_planks", "/fill ~3 ~1 ~6 ~3 ~3 ~10 minecraft:acacia_planks", ...
[ "mine acacia_door" ]
[ { "task": "mine acacia_door", "milestone_id": "mine_acacia_door", "description": "Uses inventory_has because mining (breaking) an acacia door causes it to drop as an acacia_door item that automatically enters the player's inventory. The player starts with an empty inventory, so having at least 1 acacia_...
{ "nodes": [ "mine acacia_door" ], "edges": [] }
"First two commands clear the area of natural terrain (trees/leaves) and lay a flat grass floor. Next four /fill commands create the four walls of the structure. The /fill air command hollows out the interior. The two /setblock commands place the lower and upper halves of the acacia door facing south toward the player....
0201
multi
Find the birch fence gate in the nearby fence structure and mine (break) it to collect it.
birch_fence_gate_pen
A flat grass platform with a small birch fence enclosure placed ~3-5 blocks from spawn. The enclosure has a birch fence gate on one side (facing east). The player is given a wooden axe to mine the gate efficiently. The scene is compact and the fence structure is easily visible from spawn after a brief look-around.
[ "/fill ~-8 ~-1 ~-8 ~8 ~-1 ~8 minecraft:grass_block", "/fill ~-8 ~0 ~-8 ~8 ~4 ~8 minecraft:air", "/setblock ~3 ~0 ~3 minecraft:birch_fence replace", "/setblock ~3 ~0 ~4 minecraft:birch_fence_gate[facing=east] replace", "/setblock ~3 ~0 ~5 minecraft:birch_fence replace", "/setblock ~4 ~0 ~3 minecraft:birch_...
[ "mine birch_fence_gate" ]
[ { "task": "mine birch_fence_gate", "milestone_id": "mine_birch_fence_gate", "description": "Uses inventory_has because when a birch fence gate is mined (broken), it drops itself as an item that ends up in the player's inventory. The player starts with no birch_fence_gate items, so having at least 1 conf...
{ "nodes": [ "mine birch_fence_gate" ], "edges": [] }
"The fence enclosure is a 3x3 ring of birch fences with one side replaced by a birch_fence_gate (at ~3,0,~4, facing east). The player spawns at ~0,0,~0 and needs to walk ~5 blocks diagonally to reach the structure. A wooden axe is provided to speed up mining. The flat grass platform and cleared air ensure good visibili...
0202
multi
Find the dark oak trapdoors on the ground nearby, then go to the dark oak cabin and mine a dark oak wood block from its walls.
dark_oak_cabin_with_trapdoor
A dark oak cabin built 5-10 blocks from spawn using dark_oak_wood walls and dark_oak_planks floor/roof. Near the player spawn (2-3 blocks away), a 2x2 cluster of dark_oak_trapdoors is placed on the ground as a discoverable landmark. The cabin has a 2-wide, 3-tall entrance on the south-facing wall, torches inside for vi...
[ "/fill ~-10 ~-1 ~-10 ~12 ~-1 ~12 minecraft:grass_block", "/fill ~-10 ~0 ~-10 ~12 ~6 ~12 minecraft:air", "/fill ~5 ~0 ~5 ~10 ~0 ~10 minecraft:dark_oak_planks", "/fill ~5 ~0 ~5 ~5 ~4 ~10 minecraft:dark_oak_wood", "/fill ~10 ~0 ~5 ~10 ~4 ~10 minecraft:dark_oak_wood", "/fill ~5 ~0 ~5 ~10 ~4 ~5 minecraft:dark_...
[ "find dark_oak_trapdoor", "mine dark_oak_wood" ]
[ { "task": "find dark_oak_trapdoor", "milestone_id": "find_dark_oak_trapdoor", "description": "Uses position_near_with_facing because this is a find/locate task — the player must navigate near the 2x2 dark_oak_trapdoor cluster on the ground and face it to demonstrate they have found it. The trapdoors are...
{ "nodes": [ "find dark_oak_trapdoor", "mine dark_oak_wood" ], "edges": [ { "from": "find dark_oak_trapdoor", "to": "mine dark_oak_wood", "reason": "The dark_oak_trapdoor is part of a dark oak structure; finding it guides the player to the dark_oak_wood logs that can be mined nearby"...
"Trapdoors at (~2,0,2)-(~3,0,3) are 2-3 blocks from spawn — easy to find first. Dark oak cabin at (~5,0,5)-(~10,5,10) is 5-10 blocks away with dark_oak_wood walls. Entrance is 2-wide at (~7-8, 0-2, 5) facing south toward the player. Interior is hollowed out with torches. Player has iron axe in hotbar. Sequential flow: ...
0203
multi
Find the blue concrete wall ahead, then navigate behind it to find the hopper. Once you've found the hopper, mine the polished diorite stairs located next to it.
blue_beacon_hopper_stairs
A flat grass clearing with a prominent 5-wide × 5-tall × 3-deep blue concrete wall serving as a visual beacon. Behind the wall, a hopper sits on the ground, and 6 polished diorite stairs are arranged in two rows of 3 adjacent to the hopper. The player spawns with a wooden pickaxe.
[ "/fill ~-3 ~-1 ~-3 ~18 ~-1 ~18 minecraft:grass_block", "/fill ~-3 ~0 ~-3 ~18 ~6 ~18 minecraft:air", "/fill ~6 ~0 ~3 ~10 ~4 ~3 minecraft:blue_concrete", "/fill ~6 ~0 ~4 ~10 ~4 ~4 minecraft:blue_concrete", "/fill ~6 ~0 ~5 ~10 ~4 ~5 minecraft:blue_concrete", "/setblock ~8 ~0 ~6 minecraft:hopper", "/setbloc...
[ "find blue_concrete", "find hopper", "mine polished_diorite_stairs" ]
[ { "task": "find blue_concrete", "milestone_id": "find_blue_concrete", "description": "Uses position_near_with_facing because this is a 'find/locate' task — the player must navigate toward the blue concrete wall and be looking at it. Target is the center of the wall at spawn-relative (8, 2, 4). max_dista...
{ "nodes": [ "find blue_concrete", "find hopper", "mine polished_diorite_stairs" ], "edges": [ { "from": "find blue_concrete", "to": "find hopper", "reason": "The hopper is hidden behind the blue_concrete wall; agent must locate the blue structure first to navigate toward the hop...
"Player spawns at origin. Blue concrete wall at X=[6,10], Y=[0,4], Z=[3,5]. Hopper at (8,0,6). Polished diorite stairs at X=[7,9], Y=0, Z=[7,8]. Flat grass ground. Wooden pickaxe for mining. Wall blocks line-of-sight to objectives from spawn."
0204
multi
Find the iron block hidden somewhere in the stone brick enclosure. Explore the area and navigate to the iron block.
iron_block_enclosure
A 30x30 stone brick walled enclosure with grass floor. The iron block is placed on a stone brick slab pedestal in the far corner (~10, ~1, ~10). The scene includes multiple distractor structures: an oak plank shelter, cobblestone ruins, oak fence with torch, a barrel, crafting table, and hay blocks. The player must exp...
[ "/fill ~-15 ~-1 ~-15 ~15 ~-1 ~15 minecraft:grass_block", "/fill ~-15 ~0 ~-15 ~-15 ~4 ~15 minecraft:stone_bricks", "/fill ~15 ~0 ~-15 ~15 ~4 ~15 minecraft:stone_bricks", "/fill ~-15 ~0 ~-15 ~15 ~4 ~-15 minecraft:stone_bricks", "/fill ~-15 ~0 ~15 ~15 ~4 ~15 minecraft:stone_bricks", "/fill ~-14 ~0 ~-14 ~14 ~...
[ "find iron_block" ]
[ { "task": "find iron_block", "milestone_id": "find_iron_block", "description": "Uses position_near_with_facing because this is a find/locate/observe task. The player must navigate close to the iron block (within 5 blocks of its position at spawn-relative [10, 1, 10]) and be facing toward it (within 60 d...
{ "nodes": [ "find iron_block" ], "edges": [] }
"Iron block is at ~10 ~1 ~10 (elevated on stone brick slab). Player spawns at origin. The iron block is in the +X +Z corner requiring exploration. Walls prevent escape. Multiple distractors ensure the player must search. The enclosure is open inside with clear paths to all corners. Verified across 3 sandbox runs that t...
0205
multi
Find the iron door in the area. Explore the surroundings and navigate to the iron door.
iron_door_stone_outpost
A small stone brick outpost with an iron door is placed about 8-10 blocks from spawn in the +X/+Z direction. The scene includes several minor decorative structures (oak planks shed, cobblestone wall, oak fences, a lantern, and a Guide armor stand) to add visual complexity. The player must explore the area and locate th...
[ "/fill ~-10 ~-1 ~-10 ~10 ~-1 ~10 minecraft:grass_block", "/fill ~-10 ~0 ~-10 ~10 ~4 ~10 minecraft:air", "/fill ~6 ~0 ~6 ~10 ~0 ~10 minecraft:stone_bricks", "/fill ~6 ~1 ~6 ~6 ~3 ~10 minecraft:stone_bricks", "/fill ~10 ~1 ~6 ~10 ~3 ~10 minecraft:stone_bricks", "/fill ~6 ~1 ~10 ~10 ~3 ~10 minecraft:stone_br...
[ "find iron_door" ]
[ { "task": "find iron_door", "milestone_id": "find_iron_door", "description": "Uses position_near_with_facing because this is a find/locate task. The player must navigate close to the iron door (within 5 blocks) and face toward it. The iron door is at relative position (8, 1, 6) on the south face of the ...
{ "nodes": [ "find iron_door" ], "edges": [] }
"The iron door is at relative position (~8, ~1-2, ~6), facing south, embedded in a 5x5 stone brick building. The player spawns at the origin facing the general direction of the building. The door is the only iron door in the scene, making it unambiguous. A stone button is placed next to the door for realism. Other stru...
0206
multi
Find the soul torches marking the entrance of a stone brick building. Go inside to find the brown bed. Then use your oak planks to build a floor (at least 6 blocks) in the grassy area near the building entrance.
soul_torch_bedroom_structure
A stone brick structure with soul torches marking its entrance, containing a brown bed and crafting table. The interior has an oak plank floor at y=-1 level. The player spawns 4 blocks south of the command origin, facing the structure. The building has a 2-wide entrance on its west wall flanked by two soul torches. Ins...
[ "/fill ~-10 ~0 ~-10 ~10 ~5 ~15 minecraft:air", "/fill ~-10 ~-1 ~-10 ~10 ~-1 ~15 minecraft:grass_block", "/fill ~4 ~-1 ~6 ~11 ~-1 ~13 minecraft:stone_bricks", "/fill ~4 ~0 ~6 ~11 ~4 ~13 minecraft:stone_bricks", "/fill ~5 ~0 ~7 ~10 ~3 ~12 minecraft:air", "/fill ~4 ~0 ~8 ~4 ~2 ~9 minecraft:air", "/setblock...
[ "find soul_torch", "find brown_bed", "build a floor" ]
[ { "task": "find soul_torch", "milestone_id": "find_soul_torch", "description": "Uses position_near_with_facing because this is a find/locate task. The soul torches are placed at spawn-relative (3, 0, 4) and (3, 0, 5), marking the building entrance. The player must navigate near them and face toward them...
{ "nodes": [ "find soul_torch", "find brown_bed", "build a floor" ], "edges": [ { "from": "find soul_torch", "to": "find brown_bed", "reason": "The soul torch illuminates and marks the entrance to the structure containing the brown bed in an adjacent room" }, { "fro...
"Coordinate reference (all spawn-relative, player spawns at ~0,~0,~4 from command origin):\n- Soul torches: (3, 0, 4) and (3, 0, 5)\n- Building entrance (2-wide doorway): (4, 0, 4) to (4, 2, 5)\n- Brown bed head: (7, 0, 6), foot: (8, 0, 6)\n- Crafting table: (6, 0, 4)\n- Interior oak_planks floor: y=-1 level (below foo...
0207
multi
Find the obsidian structure on the grass plain, then mine the smooth sandstone blocks next to it.
obsidian_landmark_sandstone_mine
A flat grass clearing with two adjacent structures: a dark obsidian pillar (3 wide, up to 3 tall) serving as a visual landmark, and a smooth sandstone formation (2 wide, 3 tall with base extension) directly beside it. The player spawns ~8 blocks away with a diamond pickaxe. The obsidian's distinctive dark color acts as...
[ "/fill ~-15 ~-1 ~-15 ~15 ~-1 ~15 minecraft:grass_block", "/fill ~-15 ~0 ~-15 ~15 ~5 ~15 minecraft:air", "/setblock ~8 ~0 ~8 minecraft:obsidian", "/setblock ~8 ~1 ~8 minecraft:obsidian", "/setblock ~8 ~2 ~8 minecraft:obsidian", "/setblock ~9 ~0 ~8 minecraft:obsidian", "/setblock ~9 ~1 ~8 minecraft:obsidi...
[ "find obsidian", "mine smooth_sandstone" ]
[ { "task": "find obsidian", "milestone_id": "find_obsidian", "description": "Uses position_near_with_facing because 'find' tasks require the player to navigate near the target and visually identify it. The obsidian structure center is at spawn-relative (8, 1, 8). max_distance=16 allows detection from a r...
{ "nodes": [ "find obsidian", "mine smooth_sandstone" ], "edges": [ { "from": "find obsidian", "to": "mine smooth_sandstone", "reason": "Smooth sandstone is placed adjacent to/behind the obsidian landmark; player must locate obsidian first to find the mining site" } ] }
"Obsidian pillar at (~7-9, 0-2, 8) — 3 wide, 2-3 tall. Smooth sandstone at (~10-11, 0-2, 8-9) — directly adjacent to obsidian's right side, 2 wide, 3 tall with a 2-block base extension at z=9. Player spawns at origin with diamond pickaxe. The obsidian landmark is ~8 blocks from spawn on a flat grass clearing with no ob...
0208
multi
Find polished andesite blocks in the scene. Navigate to the polished andesite — it has a smooth, uniform gray texture distinct from regular andesite, cobblestone, and stone.
polished_andesite_stone_garden
A stone garden scene with various stone-type blocks scattered around a grass field. A prominent polished andesite wall structure (3x3x3) is placed at ~6-8, ~0-2, ~8-10, about 8-10 blocks from spawn. Distractor blocks include cobblestone, regular andesite, stone, and granite scattered between spawn and the target. An oa...
[ "/fill ~-10 ~-1 ~-10 ~10 ~-1 ~10 minecraft:grass_block", "/fill ~-10 ~0 ~-10 ~10 ~4 ~10 minecraft:air", "/fill ~6 ~0 ~8 ~8 ~2 ~10 minecraft:polished_andesite", "/setblock ~7 ~0 ~7 minecraft:polished_andesite", "/fill ~-4 ~0 ~3 ~-1 ~3 ~6 minecraft:oak_planks", "/fill ~-3 ~0 ~4 ~-2 ~1 ~4 minecraft:air", "...
[ "find polished_andesite" ]
[ { "task": "find polished_andesite", "milestone_id": "find_polished_andesite", "description": "Uses position_near_with_facing because this is a 'find/locate' task where the player must navigate to and observe the polished andesite structure. Target [7, 1, 9] is the center of the 3x3x3 polished andesite w...
{ "nodes": [ "find polished_andesite" ], "edges": [] }
"Polished andesite wall at ~6-8,0-2,8-10 is the target (center at ~7,1,9). Single polished_andesite at ~7,0,7 serves as a breadcrumb. Distractor blocks (cobblestone at ~2,0,2 and ~3,0,1; stone at ~4,0,4; andesite at ~1,0,5 and ~3,0,6; granite at ~5,0,5) are placed between spawn and target to test block identification. ...
0209
multi
Find the ice spikes formation (tall pillars of packed ice), navigate to it, and mine at least one packed_ice block from the spikes.
ice_spikes_packed_ice_mining
A snowy landscape featuring multiple tall packed_ice pillars resembling an ice spikes biome. The player spawns on flat snow-covered ground with a clear view toward the ice spike formations ~8-15 blocks away. Five distinct packed_ice pillars of varying heights (6-15 blocks tall) create a convincing ice spikes cluster. T...
[ "/fill ~-20 ~-1 ~-20 ~20 ~-1 ~20 minecraft:snow_block", "/fill ~-20 ~0 ~-20 ~20 ~0 ~20 minecraft:snow", "/fill ~-20 ~-3 ~-20 ~20 ~-2 ~20 minecraft:packed_ice", "/fill ~8 ~0 ~8 ~9 ~8 ~9 minecraft:packed_ice", "/fill ~12 ~0 ~5 ~13 ~12 ~6 minecraft:packed_ice", "/fill ~6 ~0 ~13 ~7 ~6 ~7 minecraft:packed_ice"...
[ "find ice spikes", "mine packed_ice" ]
[ { "task": "find ice spikes", "milestone_id": "find_ice_spikes", "description": "Uses position_near_with_facing because 'find ice spikes' is an observation/locate task — the player must navigate toward and visually identify the ice spikes formation. Target [10, 4, 10] is the approximate centroid of the 5...
{ "nodes": [ "find ice spikes", "mine packed_ice" ], "edges": [ { "from": "find ice spikes", "to": "mine packed_ice", "reason": "Player must first locate the ice spikes formation, which is the source of packed_ice blocks to mine" } ] }
"Five packed_ice pillars at coordinates (~8,~8), (~12,~5), (~6,~13), (~15,~12), (~10,~15) with heights ranging from 6 to 15 blocks. Spawn area cleared of snow layer for clean start. Underground packed_ice layer at y-2 to y-3 adds realism. Silk Touch pickaxe ensures packed_ice drops as item when mined. Pillars are 8-16 ...
0210
multi
Craft a crafting table from oak planks, then use it to craft a ladder from sticks.
crafting_clearing
A flat 17x17 grass clearing in a forest biome. The player spawns with 10 oak logs in their inventory. The open space provides room to place a crafting table. All trees and blocks above ground level are cleared within the area. The scene supports a two-step crafting chain: first craft a crafting_table from planks (2x2 g...
[ "/fill ~-8 ~-1 ~-8 ~8 ~-1 ~8 minecraft:grass_block", "/fill ~-8 ~0 ~-8 ~8 ~8 ~8 minecraft:air", "/give @p minecraft:oak_log 10" ]
[ "craft to crafting_table", "craft to ladder" ]
[ { "task": "craft to crafting_table", "milestone_id": "craft_crafting_table", "description": "Uses inventory_has because the crafted crafting_table ends up in the player's inventory after crafting 4 oak_planks in the 2x2 grid. The player starts with 0 crafting_tables, so any presence confirms task comple...
{ "nodes": [ "craft to crafting_table", "craft to ladder" ], "edges": [ { "from": "craft to crafting_table", "to": "craft to ladder", "reason": "Ladder requires a 3x3 crafting grid (crafting_table) to arrange 7 sticks in the ladder pattern" } ] }
"The 17x17 clearing ensures the player has ample space to place a crafting table without obstruction. 10 oak logs provides generous materials: only 2-3 logs are needed (1 log = 4 planks for crafting table, 1 log = 4 planks = 8 sticks for ladder which needs 7). The remaining logs allow for mistakes. The air fill up to y...
0211
multi
Find the beehive attached to a tree in the enclosure, then plant a flower on the grass nearby.
beehive_flower_garden
A walled grass enclosure (~25x25 blocks) made of oak_planks containing a single oak tree with a bee_nest attached on its east side at ~8,~2,~6. The floor is entirely grass_block with NO pre-placed flowers, ensuring any flower block at ground level is definitively player-placed. A bee is summoned near the hive as a visu...
[ "/fill ~-10 ~-1 ~-10 ~15 ~-1 ~15 minecraft:grass_block", "/fill ~-10 ~0 ~-10 ~15 ~8 ~15 minecraft:air", "/fill ~-10 ~0 ~-10 ~-10 ~4 ~15 minecraft:oak_planks", "/fill ~15 ~0 ~-10 ~15 ~4 ~15 minecraft:oak_planks", "/fill ~-10 ~0 ~-10 ~15 ~4 ~-10 minecraft:oak_planks", "/fill ~-10 ~0 ~15 ~15 ~4 ~15 minecraft...
[ "find beehive", "plant flower" ]
[ { "task": "find beehive", "milestone_id": "find_beehive", "description": "Uses position_near_with_facing because this is a find/locate/observe task. The player must navigate close to the bee_nest at spawn-relative [8, 2, 6] and face toward it, modeling 'the player has found and is looking at the beehive...
{ "nodes": [ "find beehive", "plant flower" ], "edges": [ { "from": "find beehive", "to": "plant flower", "reason": "Agent must first locate the beehive to identify the target area, then plant a flower near the beehive location" } ] }
"The bee_nest is at ~8,~2,~6 (one block east of the trunk at ~7,~6). Leaves cleared at ~8,3,6 and ~9,3,6 to expose the nest from the east. No pre-placed flowers — any flower block at y=0 is player-placed. Walls at x=-10/+15, z=-10/+15 (interior -9 to +14). honey_level=0 prevents bee aggression. Player has 5 total flowe...
0212
multi
Find the snow block structure ahead of you. Walk to it, go inside through the entrance, and mine the trapped chest at the back wall.
snow_shelter_with_hidden_chest
A hollow snow_block structure (7 wide × 7 deep × 4 tall) sits on a large cleared grass area approximately 5 blocks ahead of the player spawn. The structure has a 3-wide by 3-tall entrance on the front wall. Inside, at the back wall, a trapped_chest sits on the floor. The player spawns with a wooden_axe to mine the ches...
[ "/fill ~-15 ~0 ~-10 ~15 ~15 ~25 minecraft:air", "/fill ~-15 ~0 ~-10 ~15 ~0 ~25 minecraft:grass_block", "/fill ~-3 ~1 ~5 ~3 ~4 ~11 minecraft:snow_block", "/fill ~-2 ~1 ~6 ~2 ~3 ~10 minecraft:air", "/setblock ~0 ~1 ~10 minecraft:trapped_chest", "/setblock ~0 ~1 ~5 minecraft:air", "/setblock ~0 ~2 ~5 minec...
[ "find snow_block", "mine trapped_chest" ]
[ { "task": "find snow_block", "milestone_id": "find_snow_structure", "description": "Uses position_near_with_facing because this is a find/locate task. The player must navigate near the snow block structure (centered at approximately 0,2,8 relative to spawn) and face toward it. max_distance=16 allows det...
{ "nodes": [ "find snow_block", "mine trapped_chest" ], "edges": [ { "from": "find snow_block", "to": "mine trapped_chest", "reason": "The trapped_chest is concealed within/behind the snow_block structure; agent must navigate to snow area first to discover it" } ] }
"Coordinates: Snow structure outer shell from (~-3,~1,~5) to (~3,~4,~11). Interior hollow from (~-2,~1,~6) to (~2,~3,~10). Entrance is a 3-wide×3-tall opening centered at z=5. Trapped chest at (~0,~1,~10) against back wall. Area cleared from (~-15,~0,~-10) to (~15,~15,~25) to remove all trees. Grass floor restored. Pla...
0213
multi
Follow the powered rail track ahead of you. Once you find the powered rails, continue to the acacia wood structure at the end of the track and mine one of the acacia stairs blocks.
powered_rail_to_acacia_stairs
A line of 7 powered rails on stone blocks leads south from spawn toward a tiered acacia structure. Two redstone torches at Z=7 and Z=11 power nearby rails for visual distinctiveness. The acacia structure spans Z=15-18, X=-3 to 3, with acacia stairs forming the stepped front face at heights 0-2, acacia planks as fill, a...
[ "/fill ~-10 ~-1 ~-10 ~10 ~-1 ~10 minecraft:grass_block", "/fill ~-10 ~0 ~-10 ~10 ~5 ~10 minecraft:air", "/setblock ~0 ~-1 ~3 minecraft:stone", "/setblock ~0 ~0 ~3 minecraft:powered_rail", "/setblock ~0 ~-1 ~5 minecraft:stone", "/setblock ~0 ~0 ~5 minecraft:powered_rail", "/setblock ~0 ~-1 ~7 minecraft:s...
[ "find powered_rail", "mine acacia_stairs" ]
[ { "task": "find powered_rail", "milestone_id": "find_powered_rail", "description": "Uses position_near_with_facing because this is a find/locate task — the player must navigate toward and visually observe the powered rails. Target is set to [0, 0, 13] (the second-to-last rail near the acacia structure) ...
{ "nodes": [ "find powered_rail", "mine acacia_stairs" ], "edges": [ { "from": "find powered_rail", "to": "mine acacia_stairs", "reason": "Powered rails form a track leading to the acacia stairs structure; finding the rails guides the player to the mining location" } ] }
"Powered rails at Z=3,5,7,9,11,13,15 on stone blocks guide the player south. Redstone torches at [1,0,7] and [1,0,11] power nearby rails for visual distinctiveness. Acacia structure spans Z=15-18, X=-3 to 3, with stairs at the front face (Z=15,16,17) at heights 0,1,2. Back wall of acacia logs at Z=18 goes up to Y=3. To...
0214
multi
Navigate the cobblestone path to find the barrels at the junction, then continue past them to find the magenta terracotta blocks hidden around the corner.
barrel_junction_terracotta_path
A guided corridor scene with a cobblestone path leading through a stone brick archway to a junction area with barrels. Past the barrels, the path turns left into an enclosed alcove where magenta terracotta decorates the walls. The player must first find the barrels at the junction, then navigate past them around the co...
[ "/fill ~-15 ~-1 ~-15 ~15 ~-1 ~15 minecraft:grass_block", "/fill ~-15 ~0 ~-15 ~15 ~5 ~15 minecraft:air", "/fill ~-2 ~0 ~1 ~2 ~0 ~8 minecraft:cobblestone", "/fill ~-1 ~0 ~1 ~1 ~3 ~1 minecraft:stone_bricks", "/fill ~0 ~1 ~1 ~0 ~2 ~1 minecraft:air", "/fill ~-1 ~0 ~0 ~1 ~0 ~0 minecraft:cobblestone", "/fill ~...
[ "find barrel", "find magenta_terracotta" ]
[ { "task": "find barrel", "milestone_id": "find_barrel", "description": "Uses position_near_with_facing because this is a 'find' task — the player must navigate near the barrel and face it to demonstrate they have located it. The barrels are placed at spawn-relative coordinates (0, 1, 8), (2, 1, 8), and ...
{ "nodes": [ "find barrel", "find magenta_terracotta" ], "edges": [ { "from": "find barrel", "to": "find magenta_terracotta", "reason": "The barrel is placed at a junction point; magenta_terracotta is hidden behind/past the barrel area, requiring the agent to first navigate to the ba...
"Player spawns at ~0 ~0 ~0 facing south (positive Z). Cobblestone path from Z=0 to Z=8 leads through fenced corridor to barrel junction at Z=8. Three barrels at Y=1 (on top of path) at Z=8. Stone brick wall at Z=9 with opening on left side. Path turns left (negative X) through the opening, continuing to Z=14 where mage...
0215
multi
Find the pink concrete blocks in the scene.
pink_concrete_discovery
A small outdoor area with several structures and animals on a grass platform. The player spawns facing roughly north-east. A 2x2x3 pink concrete pillar is placed at ~5,0,3 to ~6,2,4 (about 6 blocks from spawn to the right-forward). Additional landmarks include an oak planks shed (at ~-4,0,6 to ~-2,2,8 with a door), a c...
[ "/fill ~-12 ~-1 ~-12 ~12 ~-1 ~12 minecraft:grass_block", "/fill ~-12 ~0 ~-12 ~12 ~5 ~12 minecraft:air", "/fill ~5 ~0 ~3 ~6 ~2 ~4 minecraft:pink_concrete", "/fill ~-4 ~0 ~6 ~-2 ~2 ~8 minecraft:oak_planks", "/fill ~-3 ~0 ~7 ~-3 ~1 ~7 minecraft:air", "/fill ~-6 ~0 ~-4 ~-4 ~2 ~-2 minecraft:cobblestone", "/f...
[ "find pink_concrete" ]
[ { "task": "find pink_concrete", "milestone_id": "find_pink_concrete", "description": "Uses position_near_with_facing because this is a find/locate/observe task. The player must navigate near the pink concrete pillar (center at spawn-relative [5.5, 1, 3.5]) and face toward it, modeling 'the player can se...
{ "nodes": [ "find pink_concrete" ], "edges": [] }
"The pink concrete pillar (2 wide x 2 deep x 3 tall) is placed about 6 blocks from spawn at a slight angle to the right-forward. It is highly visible due to its bright pink color contrasting with the natural green/brown environment. The scene includes distractors (animals, other structures) to make the task non-trivial...
0216
multi
Mine the chiseled quartz block directly in front of you using the iron pickaxe. The chiseled quartz block has a distinctive concentric square pattern on its face.
chiseled_quartz_mining
A stone platform in a forest with a chiseled quartz block placed at eye level, 3 blocks directly ahead of the player spawn. Two other quartz variants (regular quartz and smooth quartz) are placed at ground level to the sides as distractors. The player is given an iron pickaxe to mine the target block.
[ "/fill ~-4 ~-1 ~-4 ~4 ~-1 ~4 minecraft:stone", "/fill ~-4 ~0 ~-4 ~4 ~3 ~4 minecraft:air", "/setblock ~0 ~1 ~3 minecraft:chiseled_quartz_block", "/setblock ~-3 ~0 ~2 minecraft:quartz_block", "/setblock ~3 ~0 ~2 minecraft:smooth_quartz", "/give @p minecraft:iron_pickaxe 1" ]
[ "mine chiseled_quartz_block" ]
[ { "task": "mine chiseled_quartz_block", "milestone_id": "mine_chiseled_quartz_block", "description": "Uses inventory_has because mining a chiseled quartz block with a pickaxe causes it to drop itself as an item, which the player then picks up into their inventory. The player starts with no chiseled_quar...
{ "nodes": [ "mine chiseled_quartz_block" ], "edges": [] }
"The chiseled quartz block is placed at ~0 ~1 ~3 (eye level, 3 blocks ahead of spawn). This makes it immediately visible and perfectly positioned for mining without looking up or down. Two distractor quartz blocks (regular quartz at ~-3 ~0 ~2, smooth quartz at ~3 ~0 ~2) are at ground level to the sides. The 9x9 stone f...
0217
multi
Mine dark oak logs from the nearby tree, then use the crafting table to craft a dark oak sign.
dark_oak_harvest_and_craft
A small clearing on a grass platform with a dark oak tree (3 logs tall with leaves) and a crafting table. The player spawns with an iron axe and a stick. The player must mine at least 2 dark oak logs, convert them to planks, then use the crafting table to craft a dark_oak_sign (6 dark_oak_planks + 1 stick). The scene i...
[ "/fill ~-3 ~-1 ~-3 ~3 ~-1 ~3 minecraft:grass_block", "/fill ~-3 ~0 ~-3 ~3 ~5 ~3 minecraft:air", "/setblock ~3 ~0 ~3 minecraft:crafting_table", "/setblock ~-2 ~0 ~2 minecraft:dark_oak_log", "/setblock ~-2 ~1 ~2 minecraft:dark_oak_log", "/setblock ~-2 ~2 ~2 minecraft:dark_oak_log", "/setblock ~-2 ~3 ~2 mi...
[ "mine dark_oak_log", "craft to dark_oak_sign" ]
[ { "task": "mine dark_oak_log", "milestone_id": "mine_dark_oak_log", "description": "Uses inventory_has because the mined dark_oak_log item ends up in the player's inventory after breaking the block. The player starts with zero dark_oak_logs, so min_count=1 correctly detects mining. The evaluator checks ...
{ "nodes": [ "mine dark_oak_log", "craft to dark_oak_sign" ], "edges": [ { "from": "mine dark_oak_log", "to": "craft to dark_oak_sign", "reason": "Crafting a dark_oak_sign requires dark_oak_planks, which are obtained by converting the dark_oak_log mined in the first task" } ] }
"The dark oak tree is at ~-2, ~0..~2, ~2 (3 logs high with leaf canopy at y+3 and y+4). The crafting table is at ~3, ~0, ~3. Both are within 7 blocks of spawn on a 7x7 grass platform. The air fill (y0 to y5) clears space above the platform so the placed tree is distinguishable from natural biome trees. The player has a...
0218
multi
Find the potted fern in the area. Navigate around the structures and locate the potted fern.
pavilion_potted_fern
A grassy area with an open oak pavilion (fence-post pillars, oak planks floor and roof) containing a potted fern on an oak slab pedestal in the center, lit by a hanging lantern. A nearby stone brick building with a potted bamboo serves as a decoy. A cat and chicken provide ambient life.
[ "/fill ~-10 ~-1 ~-10 ~10 ~-1 ~10 minecraft:grass_block", "/fill ~-10 ~0 ~-10 ~10 ~4 ~10 minecraft:air", "/fill ~3 ~0 ~3 ~7 ~0 ~7 minecraft:oak_planks", "/setblock ~3 ~0 ~3 minecraft:oak_fence", "/setblock ~7 ~0 ~3 minecraft:oak_fence", "/setblock ~3 ~0 ~7 minecraft:oak_fence", "/setblock ~7 ~0 ~7 minecr...
[ "find potted_fern" ]
[ { "task": "find potted_fern", "milestone_id": "find_potted_fern", "description": "Uses position_near_with_facing because this is a find/locate/observe task. The player must navigate to the open oak pavilion and look at the potted fern on the oak slab pedestal at spawn-relative (5, 2, 5). max_distance=5 ...
{ "nodes": [ "find potted_fern" ], "edges": [] }
"The potted fern is at spawn-relative (5, 2, 5) inside an open pavilion with fence-post pillars. The pavilion is fully open on all sides so the fern is visible from any approach direction. An oak slab pedestal raises it to eye level. A hanging lantern draws attention to the center. The stone brick building at (-7,-7) t...
0219
multi
Find the pink bed outside the wooden shelter, then go inside the shelter and mine the white bed.
bed_landmark_shelter
A grass field with a small oak plank shelter. A pink bed is placed just outside the shelter entrance as a visible landmark. Inside the shelter, a white bed sits on the floor illuminated by a glowstone ceiling light. The player spawns ~8 blocks away and must first find the pink bed landmark, then enter the shelter to lo...
[ "/fill ~-10 ~-1 ~-10 ~10 ~-1 ~10 minecraft:grass_block", "/fill ~-10 ~0 ~-10 ~10 ~5 ~10 minecraft:air", "/fill ~5 ~0 ~6 ~10 ~0 ~10 minecraft:oak_planks", "/fill ~5 ~1 ~6 ~5 ~3 ~10 minecraft:oak_planks", "/fill ~10 ~1 ~6 ~10 ~3 ~10 minecraft:oak_planks", "/fill ~5 ~1 ~10 ~10 ~3 ~10 minecraft:oak_planks", ...
[ "find pink_bed", "mine white_bed" ]
[ { "task": "find pink_bed", "milestone_id": "find_pink_bed", "description": "Uses position_near_with_facing because this is a find/locate task. The pink bed is now placed just outside the structure entrance at spawn-relative (~7, ~1, ~4.5). The player spawns at origin facing roughly east — the pink bed i...
{ "nodes": [ "find pink_bed", "mine white_bed" ], "edges": [ { "from": "find pink_bed", "to": "mine white_bed", "reason": "Finding the pink_bed orients the agent toward the structure containing the white_bed, which must then be mined" } ] }
"Pink bed at (~7,~1,~4-5) just outside structure entrance. White bed at (~7,~1,~8-9) inside structure. Structure has 4-block wide entrance on south wall (~6-9,~1-2,~6). Glowstone at (~8,~3,~8) lights interior. Player spawns at origin facing east — must turn and walk ~8 blocks to reach pink bed. Scene is compact within ...
0220
multi
Find the daylight detector hidden somewhere in this small village area. Look around the buildings and structures carefully.
village_daylight_detector_search
A flat grassy clearing with three distinct buildings arranged around the player spawn point: an oak planks building to the south-east (~8-12, ~0-4, ~8-12), a stone brick building to the north-west (~-10 to ~-6, ~0-3, ~-3 to ~-7), and a spruce planks building to the south-west (~-3 to ~1, ~0-3, ~10-14). A daylight detec...
[ "/time set day", "/weather clear", "/fill ~-15 ~0 ~-15 ~15 ~10 ~15 minecraft:air", "/fill ~-15 ~-1 ~-15 ~15 ~-1 ~15 minecraft:grass_block", "/fill ~-15 ~-2 ~-15 ~15 ~-2 ~15 minecraft:dirt", "/fill ~8 ~0 ~8 ~12 ~0 ~12 minecraft:cobblestone", "/fill ~8 ~1 ~8 ~8 ~4 ~12 minecraft:oak_planks", "/fill ~12 ~...
[ "find_daylight_detector" ]
[ { "task": "find_daylight_detector", "milestone_id": "find_daylight_detector", "description": "Uses position_near_with_facing because this is a find/locate/observe task — the player must navigate near the daylight detector and face toward it, confirming visual identification. The daylight detector is at ...
{ "nodes": [ "find_daylight_detector" ], "edges": [] }
"Daylight detector at (~-5, ~2, ~-1) on oak fence post is ~5.5 blocks from spawn — close enough to be findable but requires the player to turn and look in the correct direction. Three buildings create visual landmarks and exploration targets. The stone brick building is nearest to the detector, creating a natural explo...
0221
multi
First, craft a wooden axe using the crafting table with your sticks and planks. Then mine at least one light blue wool block. Find the magenta wool blocks in the scene. Finally, shear one of the sheep.
wool_gathering_workshop
A flat grass platform with wool blocks, sheep, and crafting resources arranged in a compact area. Light blue wool blocks are to the left (-X direction), magenta wool blocks to the right (+X direction) near a crafting table, and two stationary sheep are ahead (+Z direction). Player starts with shears, 2 sticks, and 3 oa...
[ "/fill ~-10 ~-1 ~-10 ~10 ~-1 ~10 minecraft:grass_block", "/fill ~-10 ~0 ~-10 ~10 ~5 ~10 minecraft:air", "/setblock ~3 ~0 ~2 minecraft:crafting_table", "/setblock ~-4 ~0 ~3 minecraft:light_blue_wool", "/setblock ~-4 ~1 ~3 minecraft:light_blue_wool", "/setblock ~-3 ~0 ~3 minecraft:light_blue_wool", "/setb...
[ "find magenta_wool", "shear sheep", "mine light_blue_wool", "craft to wooden_axe" ]
[ { "task": "craft to wooden_axe", "milestone_id": "craft_wooden_axe", "description": "Uses inventory_has because the crafted wooden_axe ends up in the player's inventory. Player starts with exactly 3 oak_planks + 2 sticks (the exact recipe) and must use the crafting table at (~3,0,2). Not satisfiable at ...
{ "nodes": [ "craft to wooden_axe", "mine light_blue_wool", "find magenta_wool", "shear sheep" ], "edges": [ { "from": "craft to wooden_axe", "to": "mine light_blue_wool", "reason": "Mining light_blue_wool block requires a tool; the crafted wooden_axe can break wool blocks ef...
"Compact scene within 10 blocks of spawn. Crafting table at (~3,0,2) is 3.6 blocks from spawn — easily reachable. Light blue wool cluster at (~-4,0-1,3) and (~-3,0,3) — 3 blocks total for mining. Magenta wool cluster at (~5,0-1,3) and (~6,0,3) — 3 blocks for finding. Two NoAI white sheep at (~0,0,5) and (~1,0,6) for sh...
0222
multi
Find the pink stained glass blocks in the scene.
pink_glass_village_corner
A small outdoor area with a grass ground, featuring a stone brick structure with pink stained glass windows on one side, a cobblestone shed with a torch on the opposite side, an oak tree, and a sheep for ambiance. The player must navigate the area and locate the pink stained glass blocks embedded as a window in the sto...
[ "/fill ~-8 ~0 ~-8 ~8 ~0 ~8 minecraft:grass_block", "/fill ~-8 ~1 ~-8 ~8 ~4 ~8 minecraft:air", "/fill ~5 ~1 ~5 ~8 ~4 ~8 minecraft:stone_bricks", "/fill ~6 ~1 ~6 ~7 ~3 ~7 minecraft:air", "/setblock ~5 ~2 ~5 minecraft:pink_stained_glass", "/setblock ~5 ~3 ~5 minecraft:pink_stained_glass", "/setblock ~5 ~2 ...
[ "find pink_stained_glass" ]
[ { "task": "find pink_stained_glass", "milestone_id": "find_pink_stained_glass", "description": "Uses position_near_with_facing because this is a find/locate task. The player must navigate within 8 blocks of the pink stained glass window (center at spawn-relative 5,2,6) and face toward it within 60 degre...
{ "nodes": [ "find pink_stained_glass" ], "edges": [] }
"The pink stained glass is placed at relative coordinates (~5, ~2-3, ~5-6) forming a 2x2 window in the western face of the stone brick structure located at the +X, +Z corner. The player spawns at origin facing the structure area. A cobblestone shed at (-6 to -4, 1-3, 4-6) and an oak tree at (-3, 1-4, -3) provide visual...
0223
multi
Find the blue stained glass blocks in the area. Explore the structures and locate the blue stained glass window.
blue_glass_building
A flat grass clearing with a stone brick building containing a 2x2 blue stained glass window on its west face. A cobblestone wall serves as a mid-scene landmark near spawn, and a small oak plank structure with regular glass panes acts as a distractor. The player must explore the area and navigate to the stone brick bui...
[ "/fill ~-15 ~1 ~-15 ~15 ~10 ~15 minecraft:air", "/fill ~-15 ~0 ~-15 ~15 ~0 ~15 minecraft:grass_block", "/fill ~-15 ~-1 ~-15 ~15 ~-1 ~15 minecraft:dirt", "/fill ~8 ~1 ~6 ~11 ~4 ~9 minecraft:stone_bricks", "/fill ~9 ~1 ~7 ~10 ~3 ~8 minecraft:air", "/setblock ~8 ~2 ~7 minecraft:blue_stained_glass", "/setbl...
[ "find blue_stained_glass" ]
[ { "task": "find blue_stained_glass", "milestone_id": "find_blue_stained_glass", "description": "Uses position_near_with_facing because this is a find/locate/observe task. The player must navigate close to the blue stained glass window (at spawn-relative 8, 2, 7 on the west face of the stone brick buildi...
{ "nodes": [ "find blue_stained_glass" ], "edges": [] }
"Scene uses relative coordinates from player spawn. The stone brick building is at ~8-11, ~1-4, ~6-9 with a hollow interior. Blue stained glass forms a 2x2 window on the west face (x=8) at y=2-3, z=7-8. A cobblestone wall at z=3 provides a visual landmark. An oak plank structure at x=-4 to -2 with regular glass panes s...
0224
multi
Mine through the mossy cobblestone wall enclosure to reach the crafting table inside and craft cobblestone slabs. Also, sell sticks to the fletcher villager to earn emeralds, then buy rabbit stew from the butcher villager.
sealed_enclosure_trade_plaza
A stone brick plaza featuring a sealed 3x3x3 mossy cobblestone wall enclosure containing a crafting table. The player must mine through the walls to access the crafting table inside. Two villagers (fletcher and butcher) stand nearby for trading. The player has sticks (for selling), cobblestone (for slab crafting), and ...
[ "/fill ~-3 ~-1 ~-3 ~12 ~-1 ~12 minecraft:stone_bricks", "/fill ~-3 ~0 ~-3 ~12 ~5 ~12 minecraft:air", "/setblock ~4 ~0 ~5 minecraft:crafting_table", "/setblock ~3 ~0 ~4 minecraft:mossy_cobblestone_wall", "/setblock ~4 ~0 ~4 minecraft:mossy_cobblestone_wall", "/setblock ~5 ~0 ~4 minecraft:mossy_cobblestone_...
[ "mine mossy_cobblestone_wall", "craft to cobblestone_slab", "sell Stick", "trade for rabbit stew" ]
[ { "task": "mine mossy_cobblestone_wall", "milestone_id": "mine_mossy_cobblestone_wall", "description": "Uses inventory_has because mining a mossy cobblestone wall with a pickaxe drops the mossy_cobblestone_wall item into the player's inventory. The player starts with zero mossy_cobblestone_wall items, s...
{ "nodes": [ "mine mossy_cobblestone_wall", "craft to cobblestone_slab", "sell Stick", "trade for rabbit stew" ], "edges": [ { "from": "mine mossy_cobblestone_wall", "to": "craft to cobblestone_slab", "reason": "Mining mossy cobblestone walls clears the path to the crafting t...
"The enclosure is a 3x3x3 sealed cube of mossy cobblestone walls at relative coords ~3-5, ~0-2, ~4-6. The crafting table is at ~4,~0,~5 (center of the enclosure floor). The player must mine at least one wall block to enter. Fletcher at ~8,0,3 and butcher at ~10,0,3 are on the open platform. Player starts with 64 sticks...
0225
multi
Find the oak door on the stone structure ahead. Enter the structure, mine the birch button from the back wall, and mine the chiseled stone bricks from the left wall using your pickaxe. Then exit and find the azure bluet flower in the garden to the left of the entrance.
stone_shrine_with_garden
A stone brick structure (9x8 exterior) with an oak door entrance on the south-facing wall. Inside, the left (west) wall features three chiseled stone bricks at positions ~-3,~1-2,~7-8. The back (north) interior wall has a birch button at ~1,~2,~11 facing south. Outside to the left of the entrance is a small garden area...
[ "/fill ~-3 ~0 ~4 ~5 ~0 ~11 minecraft:stone_bricks", "/fill ~-3 ~1 ~4 ~-3 ~3 ~11 minecraft:stone_bricks", "/fill ~5 ~1 ~4 ~5 ~3 ~11 minecraft:stone_bricks", "/fill ~-3 ~1 ~4 ~5 ~3 ~4 minecraft:stone_bricks", "/fill ~-3 ~1 ~11 ~5 ~3 ~11 minecraft:stone_bricks", "/fill ~-3 ~4 ~4 ~5 ~4 ~11 minecraft:stone_bri...
[ "find oak_door", "mine birch_button", "mine chiseled_stone_bricks", "find azure_bluet" ]
[ { "task": "find oak_door", "milestone_id": "find_oak_door", "description": "Uses position_near_with_facing because this is a find/locate task. The oak door is at spawn-relative position [1, 1, 4] on the front wall of the structure. The player must navigate near it and face it to 'find' it. max_distance=...
{ "nodes": [ "find oak_door", "mine birch_button", "mine chiseled_stone_bricks", "find azure_bluet" ], "edges": [ { "from": "find oak_door", "to": "mine birch_button", "reason": "The birch_button is placed on the structure with the oak_door; finding the door locates the struc...
"Structure is 9x8 blocks (exterior: X from ~-3 to ~5, Z from ~4 to ~11), with 4-block-high walls and a flat roof. Interior is cleared (7x6 air space). Oak door at ~1,~1-2,~4 faces south toward player. Chiseled stone bricks on left interior wall at ~-3,~1-2,~7-8 (3 blocks total). Birch button on back interior wall at ~1...
0226
multi
Find the wall torch in the scene. Explore the area and look at all structures to locate a wall torch mounted on a wall.
cobblestone_pillar_wall_torch
A small outdoor area with three structures on a grass platform: a stone brick building to the northeast, an oak plank partial wall to the northwest, an oak fence line in the middle, and a cobblestone pillar to the west with a single wall torch on its south face. The player must explore the area and locate the wall torc...
[ "/fill ~-8 ~-1 ~-8 ~8 ~-1 ~8 minecraft:grass_block", "/fill ~-8 ~0 ~-8 ~8 ~4 ~8 minecraft:air", "/fill ~4 ~0 ~6 ~7 ~4 ~8 minecraft:stone_bricks", "/fill ~5 ~0 ~7 ~6 ~3 ~7 minecraft:air", "/fill ~-3 ~0 ~-3 ~-1 ~3 ~-3 minecraft:oak_planks", "/fill ~-3 ~0 ~-2 ~-3 ~3 ~0 minecraft:oak_planks", "/fill ~-1 ~0 ...
[ "find wall_torch" ]
[ { "task": "find wall_torch", "milestone_id": "find_wall_torch", "description": "Uses position_near_with_facing because this is a find/locate/observe task. The player must navigate near the wall torch at spawn-relative (-6, 2, 3) and face toward it, confirming they have visually located it. max_distance=...
{ "nodes": [ "find wall_torch" ], "edges": [] }
"The wall torch is placed at ~-6 ~2 ~3 on the south face of a 2-wide, 4-tall cobblestone pillar at ~-6/~-5, z=4. The torch faces south so it is visible when approaching from the south. Other structures (stone brick building, oak plank walls, oak fence, lantern) serve as distractors to make the scene interesting. The sc...
0227
multi
Find the lever in this stone brick room. Look around the walls to locate it.
stone_brick_room_with_lever
A compact enclosed stone brick room (10x10 blocks) with a lever mounted on the north wall at eye level. The room contains several landmarks (crafting table, furnace, bookshelves) to make exploration interesting, and glowstone ceiling lights ensure visibility. The lever is placed at position ~3 ~2 ~-4 on the north wall ...
[ "/fill ~-5 ~0 ~-5 ~5 ~0 ~5 minecraft:stone_bricks", "/fill ~-5 ~1 ~-5 ~-5 ~3 ~5 minecraft:stone_bricks", "/fill ~5 ~1 ~-5 ~5 ~3 ~5 minecraft:stone_bricks", "/fill ~-5 ~1 ~-5 ~5 ~3 ~-5 minecraft:stone_bricks", "/fill ~-5 ~1 ~5 ~5 ~3 ~5 minecraft:stone_bricks", "/fill ~-5 ~3 ~-5 ~5 ~3 ~5 minecraft:stone_bri...
[ "find lever" ]
[ { "task": "find lever", "milestone_id": "find_lever", "description": "Uses position_near_with_facing because this is a find/locate/observe task — the player must navigate near the lever and face toward it, confirming visual discovery. The lever is at spawn-relative (3, 2, -4) on the north wall. max_dist...
{ "nodes": [ "find lever" ], "edges": [] }
"The lever is at spawn-relative (3, 2, -4) on the north wall at eye level. The room is 10x10 with walls from -5 to +5 on X and Z axes. Ceiling is at y+3 with glowstone for lighting. Player spawns at center (0,0,0 relative). The lever is about 5.4 blocks from spawn, requiring the player to walk toward the north wall and...
0228
multi
Find the rail tracks inside the nearby tunnel.
mineshaft_railway_tunnel
A stone brick tunnel/mineshaft entrance located directly in front of the player spawn. The tunnel has gravel flooring with 6 rail blocks running down the center, wall torches for illumination, and a minecart sitting on the rails. The player needs to walk forward into the tunnel to find the rails.
[ "/fill ~-10 ~-2 ~-10 ~10 ~-2 ~10 minecraft:stone", "/fill ~-10 ~-1 ~-10 ~10 ~-1 ~10 minecraft:stone", "/fill ~-10 ~0 ~-10 ~10 ~4 ~10 minecraft:air", "/fill ~-10 ~5 ~-10 ~10 ~5 ~10 minecraft:grass_block", "/fill ~-3 ~-1 ~5 ~3 ~3 ~12 minecraft:air", "/fill ~-3 ~-1 ~5 ~-3 ~3 ~12 minecraft:stone_bricks", "/...
[ "find rail" ]
[ { "task": "find rail", "milestone_id": "find_rail_in_tunnel", "description": "Uses position_near_with_facing because this is a find/locate/observe task. The player must navigate close enough to the rail tracks (centered at spawn-relative 0, -1, 9 where the minecart sits on the rails) and face toward the...
{ "nodes": [ "find rail" ], "edges": [] }
"Tunnel at Z=5 to Z=12, directly ahead of spawn. Rails at Y=-1 from Z=6 to Z=11, supported by stone at Y=-2. Tunnel is 5 blocks wide interior (X=-2 to X=2), 4 blocks tall. Wall torches at Z=6, Z=9, Z=12 on both walls. Minecart at Z=9 as visual landmark. Player spawns at Y=0 on stone floor, walks forward ~6 blocks to re...
0229
multi
Find the red glazed terracotta blocks. Look around the area and locate the distinctive red swirling-patterned blocks.
terracotta_gallery
A grass platform with two structures: (1) A stone brick enclosure (5x4x5) with an open south-facing front revealing a back wall of 6 red glazed terracotta blocks (3 wide × 2 tall at y+1 and y+2), with stone brick slabs forming a short path to the entrance. (2) A smaller oak planks structure as a decoy/landmark. The red...
[ "/fill ~-5 ~-1 ~-5 ~10 ~-1 ~10 minecraft:grass_block", "/fill ~-5 ~0 ~-5 ~10 ~4 ~10 minecraft:air", "/fill ~3 ~0 ~3 ~7 ~3 ~7 minecraft:stone_bricks", "/fill ~4 ~0 ~4 ~6 ~2 ~6 minecraft:air", "/setblock ~4 ~1 ~4 minecraft:red_glazed_terracotta", "/setblock ~5 ~1 ~4 minecraft:red_glazed_terracotta", "/set...
[ "find red_glazed_terracotta" ]
[ { "task": "find red_glazed_terracotta", "milestone_id": "find_red_glazed_terracotta", "description": "Uses position_near_with_facing because this is a find/locate/observe task — the player must navigate near the red glazed terracotta wall and face toward it, modeling 'the player can see the target.' The...
{ "nodes": [ "find red_glazed_terracotta" ], "edges": [] }
"The stone brick structure is centered at approximately ~5, ~1.5, ~5 relative to spawn. The open front face (z=3) allows the terracotta back wall (z=4) to be visible from spawn. Stone brick slabs at z=2 create a visual path guiding the player toward the entrance. The oak planks structure at ~-2, ~1, ~2 serves as a seco...
0230
multi
Mine the magenta wool blocks blocking the doorway, then go inside and use the crafting table to craft a lapis block from your 9 lapis lazuli.
wool_blocked_crafting_room
A stone brick room with a crafting table inside, accessible only through a 1x2 doorway blocked by magenta wool. The player starts facing the structure with 9 lapis lazuli in inventory. They must mine through the magenta wool to access the crafting table and craft a lapis block.
[ "/fill ~-5 ~-1 ~-5 ~10 ~-1 ~10 minecraft:stone", "/fill ~-5 ~0 ~-5 ~10 ~4 ~10 minecraft:air", "/fill ~-2 ~0 ~5 ~2 ~2 ~9 minecraft:stone_bricks", "/fill ~-1 ~0 ~6 ~1 ~1 ~8 minecraft:air", "/setblock ~0 ~0 ~5 minecraft:magenta_wool", "/setblock ~0 ~1 ~5 minecraft:magenta_wool", "/setblock ~0 ~0 ~8 minecra...
[ "mine magenta_wool", "craft to lapis_block" ]
[ { "task": "mine magenta_wool", "milestone_id": "mine_magenta_wool", "description": "Uses inventory_has because mining magenta wool by hand (or any tool) drops the magenta_wool item into the player's inventory. The player starts with zero magenta_wool, so detecting ≥1 confirms the block was successfully ...
{ "nodes": [ "mine magenta_wool", "craft to lapis_block" ], "edges": [ { "from": "mine magenta_wool", "to": "craft to lapis_block", "reason": "Magenta wool physically blocks access to the crafting table needed to craft lapis_block from 9 lapis_lazuli" } ] }
"Stone floor extends from ~-5 to ~10 in X and Z. Stone brick enclosure at Z=5 to Z=9, X=-2 to X=2, height 0-2. Interior hollowed at X=-1 to 1, Z=6 to 8, height 0-1. Magenta wool at (0,0,5) and (0,1,5) blocks the only entrance. Crafting table at (0,0,8) inside the room. Player spawns at origin facing +Z (toward the stru...
0231
multi
Explore this medieval workshop. Find the crafting table on the ground floor, then locate the birch staircase. Climb the stairs to the upper platform, mine the oak wall sign from the wall, and find the chipped anvil in the smithing area.
medieval_workshop_smithy
An enclosed medieval workshop with oak plank walls and cobblestone floor. Ground floor has a crafting table near spawn and a birch staircase in the east corner leading to an upper platform. The upper platform contains an oak wall sign on the east wall and a chipped anvil with torch illumination.
[ "/fill ~-6 ~-1 ~-6 ~6 ~-1 ~6 minecraft:cobblestone", "/fill ~-6 ~0 ~-6 ~6 ~6 ~6 minecraft:air", "/fill ~-6 ~0 ~-6 ~-6 ~4 ~6 minecraft:oak_planks", "/fill ~6 ~0 ~-6 ~6 ~4 ~6 minecraft:oak_planks", "/fill ~-6 ~0 ~-6 ~6 ~4 ~-6 minecraft:oak_planks", "/fill ~-6 ~0 ~6 ~6 ~4 ~6 minecraft:oak_planks", "/fill ~...
[ "find crafting_table", "find birch_stairs", "mine oak_wall_sign", "find chipped_anvil" ]
[ { "task": "find crafting_table", "milestone_id": "find_crafting_table", "description": "Uses position_near_with_facing because this is a find/locate task. The crafting table is at spawn-relative (-2, 0, -1). Player must navigate within 4 blocks and face it, ensuring they actually walked to the crafting ...
{ "nodes": [ "find crafting_table", "find birch_stairs", "mine oak_wall_sign", "find chipped_anvil" ], "edges": [ { "from": "find crafting_table", "to": "find birch_stairs", "reason": "The birch_stairs staircase is adjacent to the crafting_table workshop area; finding the wor...
"Room is 12x12 blocks (±6 from spawn). Crafting table at (-2,0,-1) near spawn. Birch staircase at x=4, ascending from z=-4 to z=-1 (4 steps, y=0 to y=3). Upper platform at y=4 from (2,4,-1) to (5,4,4). Wall sign at (4,5,1) on east wall extension (y=4-5). Chipped anvil at (3,4,3) with torch above. Wall support for sign ...
0232
multi
Explore the area to find a spruce plank building. Locate the spruce button and spruce door on the front wall, then enter through the door and interact with the stonecutter inside.
spruce_workshop
A compact spruce plank workshop building on a grass field, positioned 10 blocks north of spawn. The building has a spruce door entrance on the south wall with a spruce button beside it, glass pane windows on the east and west walls, torches for interior lighting, and a stonecutter workstation in the center of the room....
[ "/fill ~-10 ~-1 ~-10 ~14 ~-1 ~14 minecraft:grass_block", "/fill ~-10 ~0 ~-10 ~14 ~5 ~14 minecraft:air", "/fill ~-3 ~0 ~10 ~3 ~0 ~16 minecraft:spruce_planks", "/fill ~-3 ~1 ~10 ~-3 ~3 ~16 minecraft:spruce_planks", "/fill ~3 ~1 ~10 ~3 ~3 ~16 minecraft:spruce_planks", "/fill ~-3 ~1 ~10 ~3 ~3 ~10 minecraft:sp...
[ "find spruce_planks", "find spruce_button", "find spruce_door", "interact with stonecutter" ]
[ { "task": "find spruce_planks", "milestone_id": "find_spruce_planks", "description": "Uses position_near_with_facing because this is a find/observe task. The target is the center of the spruce plank building at spawn-relative (0, 2, 13). Max distance 8 means the player must walk at least ~5 blocks forwa...
{ "nodes": [ "find spruce_planks", "find spruce_button", "find spruce_door", "interact with stonecutter" ], "edges": [ { "from": "find spruce_planks", "to": "find spruce_button", "reason": "The spruce button is mounted on the spruce plank wall; finding the planks structure le...
"Building front wall at z=10, back wall at z=16. Door at (0,1,10), button at (-1,2,10), stonecutter at (0,1,13). Player spawns at origin facing north. Distance from spawn to front wall is 10 blocks — requires meaningful navigation. Building is 7x7 blocks footprint with 5x5 interior. Glass pane windows on east/west wall...
0233
multi
Navigate through the landmarks in order: first find the green wool blocks directly ahead of you, then continue forward to locate the nether brick stairs structure, and finally find the brown banner on the elevated platform at the top of the stairs.
landmark_navigation_path
A compact exploration scene with three landmarks arranged in a sequential forward path. Green wool blocks form a prominent 2x2x2 wall directly ahead of spawn (impossible to miss). Beyond the green wool, nether brick stairs form an ascending structure. A brown banner sits on an elevated stone brick platform at the top o...
[ "/fill ~-3 ~-1 ~-3 ~12 ~-1 ~12 minecraft:stone_bricks", "/fill ~-3 ~0 ~-3 ~12 ~6 ~12 minecraft:air", "/setblock ~0 ~0 ~3 minecraft:green_wool", "/setblock ~0 ~1 ~3 minecraft:green_wool", "/setblock ~1 ~0 ~3 minecraft:green_wool", "/setblock ~1 ~1 ~3 minecraft:green_wool", "/setblock ~0 ~0 ~4 minecraft:g...
[ "find green_wool", "find nether_brick_stairs", "find brown_banner" ]
[ { "task": "find green_wool", "milestone_id": "find_green_wool", "description": "Uses position_near_with_facing because this is a find/observe task. The player must be within 16 blocks of the green wool center and facing toward it. The green wool is at spawn-relative [0.5, 0.5, 3.5]. Since the wool is di...
{ "nodes": [ "find green_wool", "find nether_brick_stairs", "find brown_banner" ], "edges": [ { "from": "find green_wool", "to": "find nether_brick_stairs", "reason": "Green wool marks the entrance to a corridor leading to the nether brick stairs structure" }, { "fr...
"Scene layout (relative to spawn at origin, player faces +Z): Green wool 2x2x2 at [0-1, 0-1, 3-4] — directly in player's initial line of sight. Nether brick stairs at [3, 0-2, 6-8] ascending southward. Nether brick walls at x=2 and x=4 flanking the stairs. Stone brick platform at [2-5, 2, 9-11]. Nether brick fence at [...
0234
multi
Explore the flat grass field ahead. First, find the diorite structure (rough gray/white stone with red markers). Then continue forward to find the polished diorite structure (smooth gray/white stone with yellow markers).
diorite_discovery_path
A flat grass field with two distinct stone structures placed sequentially along the player's forward path. A 3x4x3 diorite structure with red wool markers sits 5 blocks ahead of spawn. A 3x4x3 polished diorite structure with yellow wool markers sits 14 blocks ahead. Two single diorite breadcrumb blocks at z=10-11 bridg...
[ "/fill ~-10 ~-1 ~-10 ~25 ~-1 ~25 minecraft:grass_block", "/fill ~-10 ~0 ~-10 ~25 ~12 ~25 minecraft:air", "/fill ~-10 ~-2 ~-10 ~25 ~-2 ~25 minecraft:dirt", "/time set noon", "/fill ~-1 ~0 ~5 ~1 ~3 ~7 minecraft:diorite", "/fill ~-1 ~0 ~14 ~1 ~3 ~16 minecraft:polished_diorite", "/setblock ~0 ~0 ~10 minecra...
[ "find diorite", "find polished_diorite" ]
[ { "task": "find diorite", "milestone_id": "find_diorite", "description": "Uses position_near_with_facing because this is a 'find/locate' task. The diorite structure is a 3x4x3 cube from (-1,0,5) to (1,3,7), centered at spawn-relative (0, 1, 6). The player must be within 16 blocks and facing toward it (w...
{ "nodes": [ "find diorite", "find polished_diorite" ], "edges": [ { "from": "find diorite", "to": "find polished_diorite", "reason": "Diorite is placed as a waypoint leading toward polished diorite; finding diorite first guides the agent to the polished variant nearby" } ] }
"Structures are placed directly on the player's forward axis (z-axis). Diorite at z=5-7 (center z=6), polished diorite at z=14-16 (center z=15). Both are 3 wide (x=-1 to 1), 4 tall (y=0 to 3), 3 deep (z spans). Red/yellow wool markers on each side help distinguish the two structures. Breadcrumb diorite blocks at z=10-1...
0235
multi
Mine oak plank blocks from the wall ahead, then use a crafting table to craft a bowl. After that, mine dark oak plank blocks from the wall behind you and craft a dark oak trapdoor.
plank_walls_crafting_arena
An open stone-floored arena (11x11) with a wall of oak planks on the far side (z+5) and a wall of dark oak planks on the near side (z-5). Two crafting tables sit on the stone floor between the walls at z+2. The player starts with an EMPTY inventory and must mine oak plank blocks from the wall to craft a bowl, then mine...
[ "/fill ~-5 ~-1 ~-5 ~5 ~-1 ~5 minecraft:stone", "/fill ~-4 ~0 ~5 ~4 ~3 ~5 minecraft:oak_planks", "/fill ~-4 ~0 ~-5 ~4 ~3 ~-5 minecraft:dark_oak_planks", "/setblock ~0 ~0 ~2 minecraft:crafting_table", "/setblock ~-2 ~0 ~2 minecraft:crafting_table" ]
[ "mine oak_planks", "craft to bowl", "craft to dark_oak_trapdoor" ]
[ { "task": "mine oak_planks", "milestone_id": "collect_oak_planks", "description": "Uses inventory_has because the agent starts with an empty inventory (no /give commands). Mining an oak_planks block drops the item into inventory. Having at least 1 oak_planks confirms the agent successfully broke a block...
{ "nodes": [ "mine oak_planks", "craft to bowl", "craft to dark_oak_trapdoor" ], "edges": [ { "from": "mine oak_planks", "to": "craft to bowl", "reason": "Crafting a bowl requires 3 wooden planks; agent must first mine oak_planks blocks to obtain plank items" }, { "...
"Stone floor spans ~-5 to ~5 in x and z at y-1 (121 blocks). Oak plank wall at z=+5 from x=-4 to x=+4, y=0 to y=3 (36 blocks). Dark oak plank wall at z=-5 same dimensions (36 blocks). Two crafting tables at ground level at (~0,~0,~2) and (~-2,~0,~2). NO /give commands — player starts with empty inventory and must mine ...
0236
multi
Mine through the smooth sandstone wall to access the building interior. Then use the crafting table and sandstone from the chest to craft sandstone stairs.
sandstone_barrier_crafting
A sandstone building in a desert-like environment. The west face is made entirely of smooth_sandstone, forming a sealed barrier. Inside the structure is a crafting table and a chest containing 64 sandstone blocks. The player spawns with a stone pickaxe and must mine through the smooth sandstone wall to access the inter...
[ "/fill ~-3 ~-1 ~-3 ~8 ~-1 ~8 minecraft:sand", "/fill ~-3 ~0 ~-3 ~8 ~4 ~8 minecraft:air", "/fill ~2 ~0 ~2 ~6 ~3 ~6 minecraft:sandstone", "/fill ~3 ~0 ~3 ~5 ~2 ~5 minecraft:air", "/fill ~2 ~0 ~2 ~2 ~2 ~6 minecraft:smooth_sandstone", "/setblock ~4 ~0 ~5 minecraft:crafting_table", "/setblock ~4 ~0 ~4 minecr...
[ "mine smooth_sandstone", "craft to sandstone_stairs" ]
[ { "task": "mine smooth_sandstone", "milestone_id": "mine_smooth_sandstone", "description": "Uses inventory_has because mining smooth_sandstone with a pickaxe drops the smooth_sandstone block as an item into the player's inventory. The player must mine at least 1 block from the barrier wall to break thro...
{ "nodes": [ "mine smooth_sandstone", "craft to sandstone_stairs" ], "edges": [ { "from": "mine smooth_sandstone", "to": "craft to sandstone_stairs", "reason": "Smooth sandstone blocks wall off the crafting table; mining them grants access to craft sandstone_stairs from sandstone in ...
"Structure at ~2-6 in x and z, with smooth_sandstone wall at x=~2 (west face). Interior is 3x3x3 air space (y=0-2, x=3-5, z=3-5). Crafting table at ~4,~0,~5 and chest at ~4,~0,~4. Player spawns at origin facing the structure. The smooth sandstone wall is 1 block thick (x=2), 3 blocks tall (y=0-2), and 5 blocks wide (z=...
0237
multi
Explore the walled courtyard and find the blue wool block. It is hidden inside a small wooden room. Navigate to the room, find its doorway, and locate the blue wool inside.
blue_wool_courtyard
A 24x24 walled courtyard with smooth stone floor enclosed by stone brick walls. A small oak plank room (6x5 blocks) is positioned in the right-rear area (x=5-10, z=3-7) with a doorway facing left (west, at x=5). The blue wool block is hidden inside this room at (8, 0, 5). Distractor wool blocks (red at -8,0,-6; yellow ...
[ "/fill ~-12 ~-1 ~-12 ~12 ~5 ~12 minecraft:air", "/fill ~-12 ~-1 ~-12 ~12 ~-1 ~12 minecraft:smooth_stone", "/fill ~-12 ~0 ~-12 ~12 ~3 ~-12 minecraft:stone_bricks", "/fill ~-12 ~0 ~12 ~12 ~3 ~12 minecraft:stone_bricks", "/fill ~-12 ~0 ~-12 ~-12 ~3 ~12 minecraft:stone_bricks", "/fill ~12 ~0 ~-12 ~12 ~3 ~12 m...
[ "find blue_wool" ]
[ { "task": "find blue_wool", "milestone_id": "find_blue_wool", "description": "Uses position_near_with_facing because this is a find/locate/observe task. The blue wool block is placed at spawn-relative (8, 0, 5) inside an oak plank room with a west-facing doorway. The player must navigate the courtyard, ...
{ "nodes": [ "find blue_wool" ], "edges": [] }
"The room is offset to the right (positive X) with its doorway facing west (negative X direction) at x=5. The player spawns at (0,0,0) facing positive Z. The blue wool at (8,0,5) is inside the room and NOT visible from spawn. Cobblestone walls at (-2,0,-2) to (2,2,-2) and (-5,0,2) to (-5,2,5) add visual complexity. Dis...
0238
multi
Mine the polished diorite slab blocking the passage, then enter the hidden room behind it to find the lime stained glass panes on the back wall.
hidden_alcove_barrier
A stone brick corridor leads to a sealed wall with a 1-wide passage blocked by two polished diorite slabs (bottom + top-type). Behind the wall is a small hidden room containing lime stained glass panes on the back wall. The player must mine through the polished diorite slabs using the provided iron pickaxe to access th...
[ "/fill ~-5 ~-1 ~-5 ~5 ~-1 ~8 minecraft:stone_bricks", "/fill ~-5 ~0 ~-5 ~5 ~5 ~8 minecraft:air", "/fill ~-3 ~0 ~4 ~3 ~3 ~4 minecraft:stone_bricks", "/fill ~-3 ~0 ~5 ~3 ~3 ~7 minecraft:stone_bricks", "/fill ~-1 ~0 ~5 ~1 ~2 ~6 minecraft:air", "/fill ~-3 ~0 ~4 ~3 ~3 ~4 minecraft:stone_bricks", "/setblock ~...
[ "mine polished_diorite_slab", "find lime_stained_glass_pane" ]
[ { "task": "mine polished_diorite_slab", "milestone_id": "mine_polished_diorite_slab", "description": "Uses inventory_has because mining a polished diorite slab with a pickaxe causes it to drop as an item that enters the player's inventory. The player starts with an iron pickaxe and zero polished_diorite...
{ "nodes": [ "mine polished_diorite_slab", "find lime_stained_glass_pane" ], "edges": [ { "from": "mine polished_diorite_slab", "to": "find lime_stained_glass_pane", "reason": "The polished diorite slab blocks the entrance to a hidden alcove containing the lime stained glass pane; mi...
"Scene uses spawn-relative coordinates. Player spawns at ~0 ~0 ~-1 facing south toward the barrier wall at z=4. The polished diorite slabs at (0,0,4) and (0,1,4) completely seal the 1-wide passage. The hidden room interior spans from (-1,0,5) to (1,2,6) with lime stained glass panes on the back wall at z=6. Side walls ...
0239
multi
Find the potato farm, then use the furnace to smelt an oak log into charcoal, and craft 9 wheat into a hay block using the crafting table.
farm_and_smelting_workshop
A compact farm area with potato crops and wheat crops on farmland, adjacent to a crafting station with a furnace and crafting table. The player has oak logs and coal in inventory for smelting charcoal. Nine wheat plants provide materials for crafting a hay_block.
[ "/fill ~-10 ~-1 ~-10 ~10 ~-1 ~10 minecraft:grass_block", "/fill ~-10 ~0 ~-10 ~10 ~5 ~10 minecraft:air", "/fill ~3 ~0 ~3 ~5 ~0 ~5 minecraft:farmland", "/setblock ~3 ~1 ~3 minecraft:potatoes[age=7]", "/setblock ~4 ~1 ~3 minecraft:potatoes[age=7]", "/setblock ~5 ~1 ~3 minecraft:potatoes[age=7]", "/setblock...
[ "find potatoes", "craft to charcoal", "interact with furnace", "craft to hay_block" ]
[ { "task": "find potatoes", "milestone_id": "find_potatoes", "description": "Uses position_near_with_facing because this is a find/locate task. The player must navigate near the potato crops (centered at spawn-relative [4, 1, 4]) and face them to demonstrate they have found them. Potatoes are placed at r...
{ "nodes": [ "find potatoes", "craft to charcoal", "interact with furnace", "craft to hay_block" ], "edges": [ { "from": "find potatoes", "to": "interact with furnace", "reason": "Finding potatoes orients player to the farm/village area where the furnace is located nearby" ...
"Potatoes at ~3-5, ~1, ~3-4 on farmland. Wheat at ~3-5, ~1, ~6-8 on farmland (9 total for hay_block). Furnace at ~-3, ~0, ~4 facing south. Crafting table at ~-3, ~0, ~3. Player given 8 oak_logs (1 needed for charcoal, extras for flexibility) and 2 coal as fuel. All elements within 8 blocks of spawn for easy access."
0240
multi
Find the yellow terracotta landmark on the stone platform, then locate the brown stained glass structure next to it and mine at least one block of brown stained glass.
terracotta_landmark_glass_mine
A flat stone brick platform with two adjacent structures: a 3x3x5 yellow terracotta tower (landmark) and a 3x3x5 brown stained glass tower next to it, separated by 1 block gap with torches for lighting. The player spawns facing the structures and has a diamond pickaxe for mining.
[ "/fill ~-8 ~-1 ~-8 ~12 ~-1 ~12 minecraft:stone_bricks", "/fill ~-8 ~0 ~-8 ~12 ~8 ~12 minecraft:air", "/fill ~-8 ~-5 ~-8 ~12 ~-2 ~12 minecraft:stone", "/fill ~3 ~0 ~3 ~5 ~3 ~5 minecraft:yellow_terracotta", "/setblock ~4 ~4 ~4 minecraft:yellow_terracotta", "/fill ~7 ~0 ~3 ~9 ~3 ~5 minecraft:brown_stained_gl...
[ "mine brown_stained_glass", "find yellow_terracotta" ]
[ { "task": "find yellow_terracotta", "milestone_id": "find_yellow_terracotta", "description": "Uses position_near_with_facing because this is a find/locate task. The player must navigate near the yellow terracotta structure (centered at spawn-relative [4, 2, 4]) and face it, confirming they have visually...
{ "nodes": [ "find yellow_terracotta", "mine brown_stained_glass" ], "edges": [ { "from": "find yellow_terracotta", "to": "mine brown_stained_glass", "reason": "Yellow terracotta serves as a visible landmark guiding the player toward the brown stained glass location nearby" } ]...
"Yellow terracotta at [3,0,3]-[5,3,5] with cap at [4,4,4]. Brown stained glass at [7,0,3]-[9,3,5] with cap at [8,4,4]. One block gap at x=6 with torch. Player spawns at origin facing the structures ~4-5 blocks away. Stone brick platform from [-8,-1,-8] to [12,-1,12]. Stone foundation below. Air cleared above to prevent...
0241
multi
Navigate the area: first find the oak wood trees nearby, then continue past them along the path to find the hay blocks near the village building.
oak_trail_to_hay_village
A grassy field with two custom oak wood trees near spawn serving as navigational landmarks, a gravel path leading to a small village building with hay bales stored outside. The player must first find the oak_wood trees, then continue to find the hay_blocks near the village.
[ "/fill ~-5 ~-1 ~-5 ~25 ~-1 ~25 minecraft:grass_block", "/fill ~-5 ~0 ~-5 ~25 ~10 ~25 minecraft:air", "/setblock ~3 ~0 ~3 minecraft:oak_wood", "/setblock ~3 ~1 ~3 minecraft:oak_wood", "/setblock ~3 ~2 ~3 minecraft:oak_wood", "/setblock ~3 ~3 ~3 minecraft:oak_wood", "/setblock ~3 ~4 ~3 minecraft:oak_wood"...
[ "find oak_wood", "find hay_block" ]
[ { "task": "find oak_wood", "milestone_id": "find_oak_wood", "description": "Uses position_near_with_facing because this is a 'find' task — the player must navigate near the oak_wood trees and face them to demonstrate they have located them. Target is the midpoint between the two oak_wood trees at spawn-...
{ "nodes": [ "find oak_wood", "find hay_block" ], "edges": [ { "from": "find oak_wood", "to": "find hay_block", "reason": "Oak wood trees serve as a navigational landmark along the path; once found, the player follows the trail past them to reach the hay bales in the village area bey...
"Oak wood trees at ~3,0,3 and ~6,0,4 are 3-6 blocks from spawn — easily visible on first look. Hay blocks at ~12,0,14 are ~17 blocks from spawn, requiring navigation past the trees. Gravel path connects the two areas. Village building provides context for the hay blocks. oak_wood (bark on all sides) is used to match th...
0242
multi
Find the brown wool blocks, find the birch sign, craft a birch boat using birch planks from the scene, and craft a hay block using wheat from your inventory.
birch_and_wool_crafting_field
A flat grass platform (21x21 blocks) with two distinct areas: (1) A brown wool cluster (2x2, 4 blocks) in the positive quadrant at ~5,0,5 to ~6,0,6, and (2) A birch sign with surrounding birch planks (5 blocks) in the negative quadrant at ~-4 to ~-6, 0, ~-4 to ~-5. The player spawns at center with 9 wheat and a craftin...
[ "/fill ~-10 ~-1 ~-10 ~10 ~-1 ~10 minecraft:grass_block", "/fill ~-10 ~0 ~-10 ~10 ~4 ~10 minecraft:air", "/setblock ~5 ~0 ~5 minecraft:brown_wool", "/setblock ~6 ~0 ~5 minecraft:brown_wool", "/setblock ~5 ~0 ~6 minecraft:brown_wool", "/setblock ~6 ~0 ~6 minecraft:brown_wool", "/setblock ~-5 ~-1 ~-5 minec...
[ "find brown_wool", "find birch_sign", "craft to birch_boat", "craft to hay_block" ]
[ { "task": "find brown_wool", "milestone_id": "find_brown_wool", "description": "Uses position_near_with_facing because this is a find/locate task. The brown wool cluster center is at (5, 0, 5) spawn-relative. max_distance=5 ensures the player physically navigated toward the wool (targets are ~7 blocks f...
{ "nodes": [ "find brown_wool", "find birch_sign", "craft to birch_boat", "craft to hay_block" ], "edges": [ { "from": "find brown_wool", "to": "craft to hay_block", "reason": "Finding brown_wool leads player to wheat supply area needed to craft 9 wheat into hay_block" },...
"Two task areas are placed in opposite quadrants from spawn (positive for wool, negative for birch). The birch sign sits on a birch planks support block at y=-1. Five birch planks blocks surround the sign at ground level - exactly enough to craft one birch boat (5 planks in U-shape). 9 wheat in inventory is exactly eno...
0243
multi
Find the red bed inside the nearby wooden shelter.
red_bed_shelter
A flat grass field with a small oak planks shelter approximately 4-8 blocks ahead of spawn. The shelter has an open entrance (3 blocks wide, 2 blocks tall) facing the player's spawn direction. Inside the shelter is a red bed on the oak plank floor, illuminated by two torches on the walls. The area around the shelter is...
[ "/fill ~-12 ~0 ~-12 ~12 ~8 ~12 minecraft:air", "/fill ~-12 ~-1 ~-12 ~12 ~-1 ~12 minecraft:grass_block", "/fill ~-12 ~0 ~-12 ~12 ~0 ~12 minecraft:air", "/fill ~-1 ~0 ~4 ~3 ~0 ~8 minecraft:oak_planks", "/fill ~-1 ~1 ~4 ~-1 ~3 ~8 minecraft:oak_planks", "/fill ~3 ~1 ~4 ~3 ~3 ~8 minecraft:oak_planks", "/fill...
[ "find red_bed" ]
[ { "task": "find red_bed", "milestone_id": "find_red_bed", "description": "Uses position_near_with_facing because this is a find/locate/observe task. The player must navigate near the red bed (located at spawn-relative [1, 0, 6.5] — midpoint of foot and head blocks) and face toward it, confirming they ha...
{ "nodes": [ "find red_bed" ], "edges": [] }
"The shelter is positioned at ~1,~0,~4 to ~3,~4,~8 (spawn-relative). The entrance is a 3-wide, 2-tall opening on the -Z face (facing the player). The red bed foot is at ~1,~0,~6 and head at ~1,~0,~7. Two torches at ~0,~2,~5 and ~2,~2,~5 illuminate the interior. The 25-block radius area is cleared to grass to remove nat...
0244
multi
Find the orange concrete blocks, then craft orange wool using materials from the nearby chest. Craft a wooden axe using the planks and sticks available, then use it to mine a jungle fence gate.
orange_craft_and_mine
A flat grass platform with an orange concrete landmark, a crafting station with chest containing materials, and jungle fence gates to mine. The player spawns with partial crafting materials and must: (1) find orange concrete blocks, (2) craft orange wool from chest materials, (3) craft a wooden axe, (4) use it to mine ...
[ "/fill ~-10 ~-1 ~-10 ~10 ~-1 ~10 minecraft:grass_block", "/fill ~-10 ~0 ~-10 ~10 ~4 ~10 minecraft:air", "/setblock ~4 ~0 ~3 minecraft:orange_concrete", "/setblock ~5 ~0 ~3 minecraft:orange_concrete", "/setblock ~4 ~1 ~3 minecraft:orange_concrete", "/setblock ~5 ~1 ~3 minecraft:orange_concrete", "/setblo...
[ "find orange_concrete", "craft to orange_wool", "craft to wooden_axe", "mine jungle_fence_gate" ]
[ { "task": "find orange_concrete", "milestone_id": "find_orange_concrete", "description": "Uses position_near_with_facing because this is a find/locate task. The player must navigate near the orange concrete cluster (centered at spawn-relative [4.5, 0.5, 3.5]) and face toward it, confirming visual discov...
{ "nodes": [ "find orange_concrete", "craft to orange_wool", "craft to wooden_axe", "mine jungle_fence_gate" ], "edges": [ { "from": "find orange_concrete", "to": "craft to orange_wool", "reason": "Finding orange_concrete orients the player to the orange-themed area where ora...
"Layout: Orange concrete cluster (6 blocks, 2-high) at +4-5, 0-1, 3-4 serves as the 'find' target and landmark. Crafting table at +6,0,3 and chest at +6,0,4 are adjacent to orange area (chest faces west for easy access). Chest contains orange_dye(4), white_wool(4), spruce_planks(6), sticks(4). Player starts with 2 stic...
0245
multi
Find the stone brick corridor ahead of you, enter it, and then locate the polished granite stairs at the far end of the hallway.
stone_brick_corridor_with_granite_stairs
A stone brick corridor built in front of the player spawn. The corridor has stone brick walls (left at x=-2, right at x=+2), a stone brick ceiling at y=3, a stone brick front wall at z=4 with a 3-wide doorway, and a stone brick back wall at z=14. The floor is smooth stone from z=5 to z=10. At the far end (z=11-13), pol...
[ "/fill ~-5 ~-1 ~-5 ~10 ~-1 ~20 minecraft:grass_block", "/fill ~-2 ~0 ~4 ~-2 ~3 ~14 minecraft:stone_bricks", "/fill ~2 ~0 ~4 ~2 ~3 ~14 minecraft:stone_bricks", "/fill ~-2 ~3 ~4 ~2 ~3 ~14 minecraft:stone_bricks", "/fill ~-2 ~0 ~4 ~2 ~3 ~4 minecraft:stone_bricks", "/fill ~-1 ~0 ~4 ~1 ~2 ~4 minecraft:air", ...
[ "find stone_bricks", "find polished_granite_stairs" ]
[ { "task": "find stone_bricks", "milestone_id": "find_stone_bricks", "description": "Uses position_near_with_facing because this is a find/observe task. The stone brick front wall is at z=4 spawn-relative, centered at (0, 1, 4). The player spawns at (0, 0, 0), which is ~4.1 blocks from the target. With m...
{ "nodes": [ "find stone_bricks", "find polished_granite_stairs" ], "edges": [ { "from": "find stone_bricks", "to": "find polished_granite_stairs", "reason": "The polished granite stairs are built into the stone brick structure; finding the stone brick wall guides the player to the s...
"Player spawns at (0,0,0) facing +Z. Corridor entrance is at z=4 (4 blocks ahead). Stone brick walls from z=4 to z=14, ceiling at y=3. Polished granite stairs at z=11-13 in three tiers. Smooth stone floor from z=5 to z=10. Wall torches at z=6 and z=9 for interior lighting, plus one above stairs. Ground cleared from z=-...
0246
multi
Craft a bowl using the crafting table nearby. You have 3 oak planks in your inventory.
bowl_crafting_station
A simple scene with a flat 7x7 grass platform and a crafting table placed 2 blocks diagonally from the player spawn. The area above is cleared to 3 blocks high for visibility. The player receives exactly 3 oak planks in their inventory — the minimum required to craft a bowl using the V-shape recipe on the 3x3 crafting ...
[ "/fill ~-3 ~-1 ~-3 ~3 ~-1 ~3 minecraft:grass_block", "/fill ~-3 ~0 ~-3 ~3 ~3 ~3 minecraft:air", "/setblock ~2 ~0 ~2 minecraft:crafting_table", "/give @p minecraft:oak_planks 3" ]
[ "craft to bowl" ]
[ { "task": "craft to bowl", "milestone_id": "craft_bowl", "description": "Uses inventory_has because the crafted bowl ends up in the player's inventory and the player starts with 0 bowls. The bowl recipe (3 oak planks in a V-shape on a 3x3 crafting grid) yields 4 bowls, so min_count=1 is a safe and robus...
{ "nodes": [ "craft to bowl" ], "edges": [] }
"The crafting table is placed at ~2 ~0 ~2 (2 blocks east and 2 blocks south of spawn at ground level). The 7x7 grass_block layer provides a flat floor. The air fill clears any obstructing terrain/trees up to 3 blocks high. The player receives exactly 3 oak planks — the minimum for 1 bowl craft (yields 4 bowls). The cra...
0247
multi
First, mine an oak log from a nearby tree. Then explore to find the jungle planks structure. Finally, locate and mine iron ore from the exposed stone cliff using your stone pickaxe.
forest_mining_exploration
A forest scene with three key features: (1) Oak tree with accessible logs near spawn at ~3,0,2, (2) A jungle planks hut structure at ~-7 to ~-4, y0-3, z6-8, and (3) A stone cliff face with exposed iron ore at ~8-10, y0-1, z-2 to -3. The player spawns with only a stone pickaxe (in default slot 1) which works for all min...
[ "/fill ~-12 ~-1 ~-12 ~12 ~-1 ~12 minecraft:grass_block", "/fill ~-12 ~-2 ~-12 ~12 ~-4 ~12 minecraft:stone", "/setblock ~3 ~0 ~2 minecraft:oak_log", "/setblock ~3 ~1 ~2 minecraft:oak_log", "/setblock ~3 ~2 ~2 minecraft:oak_log", "/setblock ~3 ~3 ~2 minecraft:oak_log", "/setblock ~3 ~4 ~2 minecraft:oak_lo...
[ "mine oak_log", "find jungle_planks", "mine iron_ore" ]
[ { "task": "mine oak_log", "milestone_id": "collect_oak_log", "description": "Uses inventory_has because mining an oak_log block drops an oak_log item directly into the player's inventory. The player starts with no oak_log in inventory (verified via sandbox screenshot). Oak logs can be mined with any too...
{ "nodes": [ "mine oak_log", "find jungle_planks", "mine iron_ore" ], "edges": [ { "from": "mine oak_log", "to": "mine iron_ore", "reason": "Mining oak_log first orients the agent near trees, then they navigate to the stone cliff to mine iron_ore with the provided stone pickaxe" ...
"Layout: Player spawns at origin facing south in forest biome. Oak tree at (3,0,2) — immediately visible ahead-right. Jungle planks hut at (-7 to -4, 0-3, 6-8) — left-rear, ~10 blocks. Stone cliff with iron ore at (8-10, -1 to 2, -2 to -5) — right-rear, ~9 blocks. Only stone pickaxe provided (slot 1, default) — works f...
0248
multi
Find the barrel. Look around near your spawn point and locate the barrel block on the cobblestone platform.
barrel_on_cobblestone_platform
A simple open-air scene with a barrel, crafting table, chest, oak log, and lantern placed on a cobblestone platform approximately 3 blocks from spawn. The barrel is the target block for the 'find barrel' task and is immediately visible from the player's spawn position.
[ "/fill ~-5 ~-1 ~-5 ~5 ~-1 ~5 minecraft:grass_block", "/fill ~-5 ~0 ~-5 ~5 ~4 ~5 minecraft:air", "/setblock ~2 ~0 ~3 minecraft:barrel[facing=south]", "/setblock ~3 ~0 ~3 minecraft:crafting_table", "/setblock ~1 ~0 ~3 minecraft:chest[facing=south]", "/setblock ~2 ~0 ~5 minecraft:oak_log", "/setblock ~0 ~0...
[ "find barrel" ]
[ { "task": "find barrel", "milestone_id": "find_barrel", "description": "Uses position_near_with_facing because this is a 'find/locate' task — the player must navigate near the barrel and face it to demonstrate they have found it. The barrel is placed at spawn-relative (2, 0, 3) on a cobblestone platform...
{ "nodes": [ "find barrel" ], "edges": [] }
"The barrel is placed at spawn-relative (2, 0, 3), approximately 3.6 blocks from the player spawn. It sits on a cobblestone platform alongside a crafting table and chest for visual context. The barrel faces south so its distinctive front texture is visible to the player. The scene is open-air with no walls blocking vis...
0249
multi
Follow the brown concrete path to find a stone brick structure. Mine through the yellow stained glass window using your pickaxe to enter the chamber, then find the gray terracotta blocks inside.
concrete_path_to_glass_chamber
A flat grass area with a diagonal brown concrete path leading from near spawn to a stone brick structure. The structure has a yellow stained glass window (3x3) on its front face. Inside the structure, gray terracotta blocks are placed on the floor and walls, only visible/accessible after mining through the glass.
[ "/fill ~-10 ~-1 ~-10 ~10 ~-1 ~10 minecraft:grass_block", "/fill ~-10 ~0 ~-10 ~10 ~5 ~10 minecraft:air", "/setblock ~2 ~0 ~2 minecraft:brown_concrete", "/setblock ~3 ~0 ~3 minecraft:brown_concrete", "/setblock ~4 ~0 ~4 minecraft:brown_concrete", "/setblock ~5 ~0 ~5 minecraft:brown_concrete", "/setblock ~...
[ "find brown_concrete", "mine yellow_stained_glass", "find gray_terracotta" ]
[ { "task": "find brown_concrete", "milestone_id": "find_brown_concrete", "description": "Uses position_near_with_facing because this is a find/locate task. Target is the middle of the brown concrete path. Reduced max_distance to 8 to require some intentional movement from spawn.", "rules": [ { ...
{ "nodes": [ "find brown_concrete", "mine yellow_stained_glass", "find gray_terracotta" ], "edges": [ { "from": "find brown_concrete", "to": "mine yellow_stained_glass", "reason": "Brown concrete forms a path/marker that guides the player to the structure containing yellow staine...
"Path starts at ~2,0,2 and goes diagonally to ~7,0,7. Structure spans ~8-12 on X, ~6-12 on Z. Glass window at Z=6 (front face), gray terracotta at Z=10-11 (back of room). Player needs pickaxe to mine glass (provided via /give). The room interior is cleared to allow entry after mining glass."
0250
multi
Find the spruce sign near you and read its directions, then follow them to find the black bed hidden in the area.
sign_guided_bed_hunt
A flat grass field with multiple structures: (1) a spruce sign near spawn (rotation=0, text faces south toward player) containing directional text 'Black bed is hidden inside the stone hut to the EAST', (2) a stone brick hut 10-14 blocks east of spawn containing a black bed with torch lighting and a 1x2 doorway on its ...
[ "/fill ~-15 ~-1 ~-15 ~15 ~-1 ~15 minecraft:grass_block", "/fill ~-15 ~0 ~-15 ~15 ~5 ~15 minecraft:air", "/setblock ~3 ~0 ~2 minecraft:spruce_sign[rotation=0]{Text1:'{\"text\":\"Black bed is\"}',Text2:'{\"text\":\"hidden inside\"}',Text3:'{\"text\":\"the stone hut\"}',Text4:'{\"text\":\"to the EAST -->\"}'}", ...
[ "find spruce_sign", "find black_bed" ]
[ { "task": "find spruce_sign", "milestone_id": "find_spruce_sign", "description": "Uses position_near_with_facing because this is a 'find' task where the player must locate and observe the spruce sign. The sign is at spawn-relative (3, 0, 2). The player must be within 16 blocks and facing toward the sign...
{ "nodes": [ "find spruce_sign", "find black_bed" ], "edges": [ { "from": "find spruce_sign", "to": "find black_bed", "reason": "The spruce sign contains directional text guiding the player to the black bed's hidden location" } ] }
"Sign rotation=0 ensures text faces south toward player spawn. Stone hut at ~10-14 east with 1x2 doorway on west wall (blocks at ~10,1,0 and ~10,2,0 set to air). Black bed inside at ~12-13,0,0. Torch at ~11,2,0 for interior visibility. Decoy structures add navigational complexity. All within 15 blocks of spawn. Player ...
0251
multi
Craft birch planks from the birch logs in your inventory, then craft a fishing rod using sticks (made from the planks) and the string in your inventory. Use the nearby crafting table for the fishing rod recipe.
crafting_platform_birch_to_fishingrod
A flat 11×11 smooth stone platform with a crafting table placed at ~3 ~0 ~3. The player spawns at the center with 2 birch logs and 2 string in their inventory. The air above the platform is cleared to remove any tree interference. The player must: (1) craft birch logs into birch planks, (2) craft planks into sticks, th...
[ "/fill ~-5 ~-1 ~-5 ~5 ~-1 ~5 minecraft:smooth_stone", "/fill ~-5 ~0 ~-5 ~5 ~4 ~5 minecraft:air", "/fill ~-5 ~-2 ~-5 ~5 ~-2 ~5 minecraft:stone", "/setblock ~3 ~0 ~3 minecraft:crafting_table", "/give @p minecraft:birch_log 2", "/give @p minecraft:string 2" ]
[ "craft to birch_planks", "craft to fishing_rod" ]
[ { "task": "craft to birch_planks", "milestone_id": "craft_birch_planks", "description": "Uses inventory_has because crafting birch planks from birch logs places the planks directly into the player's inventory. The player starts with 2 birch_log and 0 birch_planks, so this rule is not pre-satisfied. Once...
{ "nodes": [ "craft to birch_planks", "craft to fishing_rod" ], "edges": [ { "from": "craft to birch_planks", "to": "craft to fishing_rod", "reason": "Fishing rod requires sticks, which must be crafted from birch_planks produced in the first task" } ] }
"The smooth stone platform (11×11) provides a clean, navigable area. Air is filled from y+0 to y+4 to remove tree trunks/leaves that would otherwise intrude from the biome. A stone layer at y-2 provides structural support. The crafting table at ~3 ~0 ~3 is ~4.2 blocks from spawn (diagonal), easily visible and reachable...
0252
multi
Find the light gray wool blocks nearby, then craft yellow dye using the dandelion in your inventory at the crafting table, and finally sell your wheat to the farmer villager at the market stall.
wool_market_workshop
A compact outdoor scene with a light_gray_wool cluster to the player's left, and a market stall with crafting table and farmer villager to the player's right. The player spawns in the middle with dandelions and wheat in their inventory, enabling all three tasks: finding the wool, crafting yellow_dye from dandelions, an...
[ "/fill ~-3 ~-1 ~-3 ~10 ~-1 ~10 minecraft:grass_block", "/fill ~-3 ~0 ~-3 ~10 ~5 ~10 minecraft:air", "/setblock ~-2 ~0 ~2 minecraft:light_gray_wool", "/setblock ~-2 ~1 ~2 minecraft:light_gray_wool", "/setblock ~-2 ~0 ~3 minecraft:light_gray_wool", "/setblock ~-3 ~0 ~2 minecraft:light_gray_wool", "/setblo...
[ "find light_gray_wool", "craft to yellow_dye", "sell Wheat" ]
[ { "task": "find light_gray_wool", "milestone_id": "find_light_gray_wool", "description": "Uses position_near_with_facing because this is a find/locate task. The player must face toward the light_gray_wool cluster (centered at spawn-relative [-2, 0, 2]) within 30° tolerance. The wool is ~3 blocks from sp...
{ "nodes": [ "find light_gray_wool", "craft to yellow_dye", "sell Wheat" ], "edges": [ { "from": "find light_gray_wool", "to": "craft to yellow_dye", "reason": "Finding light_gray_wool leads player to the workshop area containing the crafting table needed to craft yellow_dye" ...
"Compact scene ~10 blocks across. Wool cluster at (-2,0,2) with torch marker. Market stall at (5-7,0,2-4) with crafting table at front (5,0,2), farmer villager at (6,1,3). Player spawns at origin with 2 dandelions and 22 wheat. Yellow dye can be crafted in 2x2 inventory grid (1 dandelion → 1 yellow_dye) or at the craft...
0253
multi
Mine birch logs from the nearby birch tree, then use the crafting table with your iron ingots to craft an iron axe.
birch_tree_iron_axe_workshop
A flat grass platform with a birch tree (4 logs tall with leaves) at position ~3,0,3 and a crafting table at ~-2,0,2. The player spawns with 3 iron ingots in inventory. The player must mine birch logs from the tree, craft them into planks, then sticks, and finally combine sticks + iron ingots at the crafting table to c...
[ "/fill ~-10 ~-1 ~-10 ~10 ~-1 ~10 minecraft:grass_block", "/fill ~-10 ~0 ~-10 ~10 ~10 ~10 minecraft:air", "/setblock ~3 ~0 ~3 minecraft:birch_log", "/setblock ~3 ~1 ~3 minecraft:birch_log", "/setblock ~3 ~2 ~3 minecraft:birch_log", "/setblock ~3 ~3 ~3 minecraft:birch_log", "/setblock ~3 ~4 ~3 minecraft:b...
[ "mine birch_log", "craft to red_dye" ]
[ { "task": "mine birch_log", "milestone_id": "collect_birch_log", "description": "Uses inventory_has because mining a birch_log block drops the birch_log item into the player's inventory. The player starts with zero birch_log (verified via sandbox /clear command returning 'No items found'), so this rule ...
{ "nodes": [ "mine birch_log", "craft to iron_axe" ], "edges": [ { "from": "mine birch_log", "to": "craft to iron_axe", "reason": "Iron axe requires sticks crafted from planks, which come from mining birch logs" } ] }
"Scene layout: Player spawns at origin on flat grass. Birch tree at (+3, +3 relative) with 4 logs and leaf canopy. Crafting table at (-2, +2 relative). 3 iron ingots given directly to player. The multi-hop chain is: mine birch_log → craft planks (2x2 grid) → craft sticks (2x2 grid) → craft iron_axe (3x3 crafting table:...
0254
multi
Craft a bowl using the crafting table nearby. You have 3 oak planks in your inventory.
bowl_crafting_station
A small grass platform in a forest clearing with a crafting table placed 2 blocks diagonally from spawn. The player is given exactly 3 oak planks in their inventory, which is the exact recipe requirement for crafting a bowl (V-shape pattern in 3x3 grid). The recipe produces 4 bowls.
[ "/fill ~-3 ~-1 ~-3 ~3 ~-1 ~3 minecraft:grass_block", "/fill ~-3 ~0 ~-3 ~3 ~3 ~3 minecraft:air", "/setblock ~2 ~0 ~2 minecraft:crafting_table", "/give @p minecraft:oak_planks 3" ]
[ "craft to bowl" ]
[ { "task": "craft to bowl", "milestone_id": "craft_bowl", "description": "Uses inventory_has because the crafted bowl ends up in the player's inventory. The player starts with 3 oak planks (no bowl), so this rule is not pre-satisfied. The bowl recipe (3 planks in V-shape on a crafting table) produces 4 b...
{ "nodes": [ "craft to bowl" ], "edges": [] }
"The grass platform is 7x7 blocks centered on spawn. Air is cleared above (7x4x7) to ensure visibility. The crafting table is at relative +2, 0, +2 from spawn — reachable in 2-3 steps. 3 oak planks given directly to hotbar. Bowl recipe: 3 planks in V-shape (middle-left, middle-right, bottom-center of 3x3 grid). Scene s...
0255
multi
Explore the desert area: find the chiseled sandstone blocks decorating the pyramid base, locate the furnace nearby, then light up the pyramid by placing torches on it.
desert_pyramid_lighting
A compact desert scene featuring a stepped sandstone pyramid (11×11 base, 6 layers to peak) with chiseled sandstone decorative base (2 blocks high on all 4 sides), two furnaces placed between spawn and the pyramid, and the player equipped with 16 torches to light up the pyramid. Sand floor provides desert aesthetic.
[ "/fill ~-15 ~-1 ~-15 ~15 ~-1 ~15 minecraft:sand", "/fill ~-15 ~0 ~-15 ~15 ~10 ~15 minecraft:air", "/fill ~5 ~-1 ~5 ~15 ~-1 ~15 minecraft:sandstone", "/fill ~5 ~0 ~5 ~15 ~0 ~15 minecraft:sandstone", "/fill ~6 ~1 ~6 ~14 ~1 ~14 minecraft:sandstone", "/fill ~7 ~2 ~7 ~13 ~2 ~13 minecraft:sandstone", "/fill ~...
[ "find chiseled_sandstone", "find furnace", "light up a pyramid" ]
[ { "task": "find chiseled_sandstone", "milestone_id": "find_chiseled_sandstone", "description": "Uses position_near_with_facing because this is a find/locate task. The player must navigate near the chiseled sandstone blocks at the pyramid base and face them. Target is the center of the nearest chiseled s...
{ "nodes": [ "find chiseled_sandstone", "find furnace", "light up a pyramid" ], "edges": [ { "from": "find chiseled_sandstone", "to": "light up a pyramid", "reason": "Finding chiseled_sandstone locates the pyramid structure that needs to be lit up" }, { "from": "fin...
"Pyramid built at ~5-15 on X and Z axes, 6 layers high (base layer 0, peak layer 5). Chiseled sandstone forms 2-block-high decorative perimeter on all 4 outer walls (layers 0 and 1). Two furnaces at ~3,0,4 and ~2,0,4 face west toward player spawn, directly in the walking path. Player given only 16 torches — the single ...
0256
multi
Find the dandelion flowers on the grass field, then walk into the nearby oak shelter and find the pink bed inside.
dandelion_path_to_pink_bed_shelter
A grass field with two dandelion flowers serving as waypoints leading to a small oak planks shelter. Inside the shelter, a pink bed is placed on the floor, illuminated by a torch. The dandelions are placed along the path from spawn to the shelter entrance, creating a natural navigation sequence. An oak log marker near ...
[ "/fill ~-10 ~-1 ~-10 ~15 ~-1 ~15 minecraft:grass_block", "/fill ~-10 ~0 ~-10 ~15 ~5 ~15 minecraft:air", "/setblock ~4 ~0 ~3 minecraft:dandelion", "/setblock ~6 ~0 ~5 minecraft:dandelion", "/fill ~8 ~0 ~7 ~13 ~0 ~12 minecraft:oak_planks", "/fill ~8 ~1 ~7 ~8 ~3 ~12 minecraft:oak_planks", "/fill ~13 ~1 ~7 ...
[ "find dandelion", "find pink_bed" ]
[ { "task": "find dandelion", "milestone_id": "find_dandelion", "description": "Uses position_near_with_facing because this is a find/locate task. The dandelion is placed at spawn-relative (4, 0, 3) on the grass field. max_distance=5 ensures the player has actively walked toward it (player spawns at origi...
{ "nodes": [ "find dandelion", "find pink_bed" ], "edges": [ { "from": "find dandelion", "to": "find pink_bed", "reason": "The dandelion marks the pathway/area leading to the pink_bed; finding it first orients the player toward the bed's hidden location" } ] }
"Player spawns at (0,0,0) relative. Dandelions at (4,0,3) and (6,0,5) are 4-7 blocks from spawn. Oak log at (7,0,6) guides toward shelter. Shelter spans (8-13, 0-3, 7-12) with open north face (z=7). Pink bed at (10,1,9)/(10,1,10) inside shelter. Torch at (11,2,10) illuminates interior. Entrance is 4 blocks wide (x=9 to...
0257
multi
Find the blast furnace inside the stone brick workshop building ahead of you. Walk forward along the cobblestone path, enter through the open entrance, and locate the blast furnace at the back wall.
blacksmith_workshop_blast_furnace
A compact stone brick blacksmith workshop placed directly in front of the player spawn. The building has a wide open entrance (3 blocks wide) facing the player, with torches at the base and a cobblestone path leading to it. Inside, the workshop contains a blast furnace at the center of the back wall (facing south towar...
[ "/fill ~-12 ~0 ~-12 ~12 ~8 ~12 minecraft:air", "/fill ~-12 ~-1 ~-12 ~12 ~-1 ~12 minecraft:grass_block", "/fill ~-1 ~-1 ~1 ~1 ~-1 ~4 minecraft:cobblestone", "/fill ~-3 ~0 ~5 ~3 ~0 ~11 minecraft:stone_bricks", "/fill ~-3 ~1 ~5 ~-3 ~3 ~11 minecraft:stone_bricks", "/fill ~3 ~1 ~5 ~3 ~3 ~11 minecraft:stone_bri...
[ "find blast_furnace" ]
[ { "task": "find blast_furnace", "milestone_id": "find_blast_furnace", "description": "Uses position_near_with_facing because this is a 'find/locate' task — the player must navigate near the blast furnace and face toward it, modeling that they can visually observe it up close. The blast furnace is at spa...
{ "nodes": [ "find blast_furnace" ], "edges": [] }
"Building centered on x=0 relative to spawn, extending from z=5 to z=11. Entrance at z=5 (south face), blast furnace at z=10 (back wall center). Cobblestone path from z=1 to z=4 leads directly to entrance. 24-block area cleared of trees/foliage. Interior is 5x5 (from x=-2 to x=2, z=6 to z=10). Blast furnace faces south...
0258
multi
Find the potted blue orchid. There are several buildings and flower pots scattered around the area. Explore inside each structure to locate the potted blue orchid specifically.
flower_pot_search_village
A flat grass clearing with three distinct structures: (1) an oak plank building containing the target potted blue orchid on the back wall, (2) a cobblestone platform with decoy pots (potted dandelion and empty flower pot), and (3) a stone brick structure with a potted poppy inside. Lanterns and torches provide navigati...
[ "/fill ~-15 ~-1 ~-15 ~15 ~15 ~15 minecraft:air", "/fill ~-15 ~-1 ~-15 ~15 ~-1 ~15 minecraft:grass_block", "/fill ~-15 ~-2 ~-15 ~15 ~-2 ~15 minecraft:dirt", "/fill ~5 ~0 ~6 ~10 ~0 ~11 minecraft:oak_planks", "/fill ~5 ~1 ~6 ~10 ~4 ~11 minecraft:oak_planks hollow", "/fill ~6 ~1 ~7 ~9 ~3 ~10 minecraft:air", ...
[ "find potted_blue_orchid" ]
[ { "task": "find potted_blue_orchid", "milestone_id": "find_potted_blue_orchid", "description": "Uses position_near_with_facing because this is a find/locate/observe task. The potted blue orchid is placed at spawn-relative (8, 1, 10) inside an oak plank building. The player must navigate to within 5 bloc...
{ "nodes": [ "find potted_blue_orchid" ], "edges": [] }
"Layout: Player spawns at center (0,0,0). Oak plank building at (+5 to +10, 0 to +4, +6 to +11) with 2-wide entrance on south face (z=6). Target potted_blue_orchid at (8,1,10) on back wall next to furniture. Cobblestone platform at (-4 to -1, 0, -4 to -1) with decoy pots. Stone brick structure at (-6 to -3, 0 to +3, +3...
0259
multi
You are underwater with water breathing. Explore the ocean floor to find three things: first locate the cluster of yellow horn coral blocks (solid yellow cubes), then swim a few blocks further in the same direction to find the smaller horn coral fans growing nearby, and also find the packed ice blocks in the opposite d...
underwater_coral_ice_exploration
An underwater scene on a sand floor with two distinct zones: a coral reef area (~5-10 blocks to the +X/+Z) featuring horn coral blocks clustered at +5,+5 to +6,+6 and horn coral fans at +8,+5 to +10,+6 (separated by 3-4 blocks from the block cluster), and a frozen zone (~6-8 blocks to the -X/-Z) with packed ice blocks....
[ "/fill ~-12 ~-1 ~-12 ~12 ~-1 ~12 minecraft:sand", "/fill ~-12 ~0 ~-12 ~12 ~3 ~12 minecraft:water", "/fill ~-12 ~4 ~-12 ~12 ~10 ~12 minecraft:air", "/setblock ~0 ~-1 ~0 minecraft:sand", "/setblock ~5 ~0 ~5 minecraft:horn_coral_block", "/setblock ~6 ~0 ~5 minecraft:horn_coral_block", "/setblock ~5 ~0 ~6 m...
[ "find horn_coral_block", "find horn_coral", "find packed_ice" ]
[ { "task": "find horn_coral_block", "milestone_id": "find_horn_coral_block", "description": "Uses position_near_with_facing because this is a find/locate task — the player must navigate to and visually identify the cluster of solid yellow horn coral blocks placed at approximately (+5.5, +0.5, +5.5) relat...
{ "nodes": [ "find horn_coral_block", "find horn_coral", "find packed_ice" ], "edges": [ { "from": "find horn_coral_block", "to": "find horn_coral", "reason": "Horn coral grows adjacent to horn coral blocks; locating the block first guides the player to the smaller coral nearby" ...
"Scene uses relative coordinates from player spawn. Coral block cluster at +5,+5 to +6,+6 (y=0 and y=1). Horn coral fans at +8,+7 / +9,+5 / +9,+6 / +10,+5 (y=0) — intentionally 3-4 blocks further from spawn than the coral blocks to prevent milestone overlap. Packed ice cluster at -6,-5 to -8,-7 (y=0 and y=1). All coral...
0260
multi
Find the building entrance marked by red banners, enter and locate the jukebox in the middle room, then continue to the back room and mine the yellow bed.
banner_marked_three_room_building
A stone brick building with three sequential rooms. The entrance is marked by two red wall banners. The first room is an entry hall, the middle room contains a jukebox, and the back room contains a yellow bed. Rooms are separated by stone brick walls with 3-block-wide doorways for easy navigation. Wall torches provide ...
[ "/tp @p ~0 ~1 ~0 180 0", "/fill ~-4 ~-1 ~-22 ~8 ~-1 ~-6 minecraft:stone_bricks", "/fill ~-4 ~0 ~-22 ~-4 ~4 ~-6 minecraft:stone_bricks", "/fill ~8 ~0 ~-22 ~8 ~4 ~-6 minecraft:stone_bricks", "/fill ~-4 ~0 ~-6 ~8 ~4 ~-6 minecraft:stone_bricks", "/fill ~-4 ~0 ~-22 ~8 ~4 ~-22 minecraft:stone_bricks", "/fill ...
[ "find red_wall_banner", "find jukebox", "mine yellow_bed" ]
[ { "task": "find red_wall_banner", "milestone_id": "find_red_wall_banner", "description": "Uses position_near_with_facing because this is a find/locate task — the player must navigate to and visually identify the red wall banners above the entrance. max_distance=5 requires the player to walk up close to ...
{ "nodes": [ "find red_wall_banner", "find jukebox", "mine yellow_bed" ], "edges": [ { "from": "find red_wall_banner", "to": "find jukebox", "reason": "The red wall banner marks the building entrance; the agent must enter this structure to discover the jukebox inside" }, ...
"Player spawns at ~0,~1,~0 facing south (yaw=180). Building front wall at z=-6, back wall at z=-22. Room 1 (entry): z=-7 to z=-12. Room divider 1: z=-13 with 3-wide doorway. Room 2 (jukebox): z=-14 to z=-17, jukebox at (2,0,-15). Room divider 2: z=-18 with 3-wide doorway. Room 3 (bedroom): z=-19 to z=-21, yellow bed at...
0261
multi
Find the scaffolding blocks in the scene. Look around and walk toward the scaffolding.
construction_site_scaffolding
A cleared grass area with a small open-sided construction structure (oak log pillars, oak plank roof, cobblestone floor) containing scaffolding blocks in the center. An oak fence line and lantern provide visual landmarks to guide the player toward the structure. The scaffolding is clearly visible from spawn through the...
[ "/fill ~-8 ~-1 ~-8 ~15 ~-1 ~15 minecraft:grass_block", "/fill ~-8 ~0 ~-8 ~15 ~10 ~15 minecraft:air", "/fill ~8 ~-1 ~6 ~14 ~-1 ~14 minecraft:cobblestone", "/fill ~8 ~0 ~6 ~8 ~4 ~6 minecraft:oak_log", "/fill ~14 ~0 ~6 ~14 ~4 ~6 minecraft:oak_log", "/fill ~8 ~0 ~14 ~8 ~4 ~14 minecraft:oak_log", "/fill ~14 ...
[ "find scaffolding" ]
[ { "task": "find scaffolding", "milestone_id": "find_scaffolding", "description": "Uses position_near_with_facing because this is a 'find/locate' task where the player must navigate toward and visually observe the scaffolding blocks. The target is set to the center of the scaffolding cluster at spawn-rel...
{ "nodes": [ "find scaffolding" ], "edges": [] }
"Scaffolding is placed at ~11,0,10 (center, 4 tall) with flanking 2-tall stacks at ~10,0,10 and ~12,0,10. The structure is ~11 blocks from spawn (reachable in 20 steps). The area is cleared of trees via /fill air to ensure visibility. The cobblestone floor, oak log pillars, and roof create a 'construction site' context...
0262
multi
Find the potted dead bush hidden somewhere in this enclosed courtyard. Explore the structures and look inside them.
hidden_potted_dead_bush_courtyard
A fenced courtyard with stone brick flooring containing multiple small structures. A spruce planks shelter in one corner houses the potted dead bush on a raised floor. A cobblestone hut, barrel, hay block, lantern, and oak logs serve as distractors. The player must explore the enclosed area and enter the spruce shelter...
[ "/fill ~-10 ~-1 ~-10 ~10 ~-1 ~10 minecraft:stone_bricks", "/fill ~-10 ~0 ~-10 ~10 ~5 ~10 minecraft:air", "/fill ~-10 ~0 ~-10 ~-10 ~2 ~10 minecraft:oak_fence", "/fill ~10 ~0 ~-10 ~10 ~2 ~10 minecraft:oak_fence", "/fill ~-10 ~0 ~-10 ~10 ~2 ~-10 minecraft:oak_fence", "/fill ~-10 ~0 ~10 ~10 ~2 ~10 minecraft:o...
[ "find potted_dead_bush" ]
[ { "task": "find potted_dead_bush", "milestone_id": "find_potted_dead_bush", "description": "Uses position_near_with_facing because this is a find/locate/observe task. The player must navigate near the potted dead bush (located at spawn-relative 8, 1, 8 inside the spruce shelter) and face toward it, demo...
{ "nodes": [ "find potted_dead_bush" ], "edges": [] }
"The potted dead bush is at relative position ~8,1,~8 inside a 4x4 spruce planks shelter with a 2-block wide doorway facing west (at x=6). The fenced perimeter (20x20 blocks) keeps the player contained. Distractor structures include a cobblestone hut at ~-5,-5 to ~-3,-3, scattered decorative blocks (barrel, lantern, ha...
0263
multi
First, mine carrots from the carrot farm ahead of you. Then, find the Leatherworker villager in the fenced pen nearby and trade your emeralds for Leather Pants.
carrot_farm_and_leatherworker
A flat grassy area with a carrot farm in front of the player spawn and a Leatherworker villager in a fenced pen behind the spawn. The player starts with 16 emeralds. They must first mine fully-grown carrots from the farm (Task 1), then find and trade with the Leatherworker villager for Leather Pants using their emerald...
[ "/fill ~-10 ~-2 ~-14 ~10 ~10 ~14 minecraft:air", "/fill ~-10 ~-2 ~-14 ~10 ~-2 ~14 minecraft:grass_block", "/fill ~-10 ~-1 ~-14 ~10 ~-1 ~14 minecraft:air", "/fill ~-10 ~0 ~-14 ~10 ~10 ~14 minecraft:air", "/fill ~-4 ~-2 ~2 ~4 ~-2 ~7 minecraft:dirt", "/fill ~-4 ~-1 ~2 ~4 ~-1 ~7 minecraft:farmland", "/fill ...
[ "mine carrots", "trade for Leather Pants" ]
[ { "task": "mine carrots", "milestone_id": "mine_carrots", "description": "Uses inventory_has because mining fully-grown carrot crops (age=7) drops carrot items into the player's inventory. The player starts with 0 carrots, so any carrot in inventory confirms successful mining. The item ID is 'carrot' (s...
{ "nodes": [ "mine carrots", "trade for Leather Pants" ], "edges": [ { "from": "mine carrots", "to": "trade for Leather Pants", "reason": "Carrots must be harvested first to have emeralds/trade currency to exchange with a Leatherworker villager for Leather Pants" } ] }
"Layout: Player spawns at center of a flat grass platform (21x29 blocks). Carrot farm (9x6 fully-grown carrots on farmland with central water) is ~2-7 blocks ahead (positive Z direction). Leatherworker villager pen (5x5 cobblestone + oak fence enclosure with open south gate) is ~4-8 blocks behind and to the right (posi...
0264
multi
Find the cobblestone wall corridor ahead of you, walk through it, and then find the red sandstone stairs beyond it.
cobblestone_corridor_to_red_sandstone_stairs
A cobblestone wall corridor/gateway leads to a red sandstone staircase structure beyond it. The player spawns facing the corridor entrance, walks through it (finding the cobblestone walls), then discovers the red sandstone stairs at the far end. Oak log pillars mark the entrance area, and a stone brick floor guides the...
[ "/fill ~-10 ~-1 ~-10 ~10 ~-1 ~10 minecraft:grass_block", "/fill ~-10 ~0 ~-10 ~10 ~4 ~10 minecraft:air", "/fill ~-3 ~0 ~4 ~-3 ~2 ~8 minecraft:cobblestone_wall", "/fill ~3 ~0 ~4 ~3 ~2 ~8 minecraft:cobblestone_wall", "/fill ~-2 ~0 ~4 ~2 ~0 ~8 minecraft:stone_bricks", "/setblock ~-3 ~3 ~4 minecraft:cobbleston...
[ "find cobblestone_wall", "find red_sandstone_stairs" ]
[ { "task": "find cobblestone_wall", "milestone_id": "find_cobblestone_wall", "description": "Uses position_near_with_facing because this is a 'find' task — the player must navigate near the cobblestone wall corridor (centered at spawn-relative [0, 1, 6]) and face toward it. The corridor spans X=[-3,3], Y...
{ "nodes": [ "find cobblestone_wall", "find red_sandstone_stairs" ], "edges": [ { "from": "find cobblestone_wall", "to": "find red_sandstone_stairs", "reason": "The cobblestone_wall forms a corridor/gateway that must be found and navigated through to reach the red_sandstone_stairs lo...
"Player spawns at origin facing +Z. Cobblestone wall corridor spans from ~4 to ~8 on Z-axis, 3 blocks wide (from -3 to +3 on X). Red sandstone stairs are at Z=10-12, stepping up from Y=0 to Y=2, flanked by red sandstone walls. The corridor must be traversed first (it's between spawn and stairs). Oak logs at Z=2 serve a...
0265
multi
Mine the magma_block on the stone platform ahead of you using the diamond pickaxe in your inventory.
magma_block_on_stone_platform
A single magma_block sits exposed on top of a flat stone platform, approximately 6 blocks ahead of the player spawn. The player is given a diamond pickaxe to mine it. The stone platform is a 7x7 slab at ground level with cleared air around and above the magma_block for easy access. Trees from the natural forest biome s...
[ "/give @p diamond_pickaxe 1", "/fill ~-3 ~-1 ~3 ~3 ~-1 ~9 minecraft:stone", "/setblock ~0 ~0 ~6 minecraft:magma_block", "/fill ~-2 ~0 ~3 ~-2 ~3 ~9 minecraft:air", "/fill ~2 ~0 ~3 ~2 ~3 ~9 minecraft:air", "/fill ~-1 ~0 ~3 ~1 ~3 ~5 minecraft:air", "/fill ~-1 ~0 ~7 ~1 ~3 ~9 minecraft:air" ]
[ "mine magma_block" ]
[ { "task": "mine magma_block", "milestone_id": "mine_magma_block", "description": "Uses inventory_has because mining a magma_block with a pickaxe causes it to drop as an item that enters the player's inventory. The player starts with no magma_block in inventory (verified via sandbox inventory screenshot)...
{ "nodes": [ "mine magma_block" ], "edges": [] }
"The magma_block is placed at ~0 ~0 ~6 (6 blocks ahead, same Y as player feet, making it eye-level). A stone platform at ~-3 ~-1 ~3 to ~3 ~-1 ~9 provides a flat surface and visual contrast. Air is cleared on all sides around the magma_block to ensure visibility and accessibility. The diamond pickaxe is required because...
0266
multi
Find the enchanting table inside the stone brick building.
enchanting_table_in_stone_building
A compact stone brick building containing an enchanting table surrounded by bookshelves, located ~7-9 blocks from player spawn on a grass field. The building has a 2-block-wide entrance facing the player spawn direction (low-Z side). Distractor elements include a small oak tree and a cobblestone block with lantern. The...
[ "/time set day", "/gamerule doDaylightCycle false", "/fill ~-10 ~-1 ~-10 ~15 ~-1 ~15 minecraft:grass_block", "/fill ~-10 ~0 ~-10 ~15 ~5 ~15 minecraft:air", "/fill ~5 ~-1 ~5 ~9 ~-1 ~9 minecraft:stone_bricks", "/fill ~5 ~0 ~5 ~5 ~3 ~9 minecraft:stone_bricks", "/fill ~9 ~0 ~5 ~9 ~3 ~9 minecraft:stone_brick...
[ "find enchanting_table" ]
[ { "task": "find enchanting_table", "milestone_id": "find_enchanting_table", "description": "Uses position_near_with_facing because this is a 'find/locate/observe' task — the player must navigate near the enchanting table and face toward it, demonstrating they have found and are observing it. The enchant...
{ "nodes": [ "find enchanting_table" ], "edges": [] }
"The enchanting table is at spawn-relative (7, 0, 7) inside a 5x5 stone brick building (outer walls from ~5 to ~9 in X and Z). The entrance is a 2-block-wide opening at Z=5 (positions ~6 and ~7 at Z=5), facing the player spawn. Bookshelves surround the enchanting table on 3 sides (7 total). Interior lighting via wall t...
0267
multi
Complete the following tasks: 1) Find a wolf nearby and tame it with bones. 2) Find the pink glazed terracotta blocks. 3) Use the crafting table to craft a block of redstone from your redstone dust. 4) Build/furnish a house using the provided materials, incorporating the redstone block and pink terracotta as decoration...
wolf_terracotta_redstone_house
A flat grass field scene with: (1) Two wolves at +8,+8 for finding/taming, (2) Pink glazed terracotta blocks at -5,-5 for discovery, (3) A crafting table at -8,+3 for crafting redstone blocks, (4) A pre-built oak house frame at +10-14,+10-14 that serves as the house-building target. Player inventory contains redstone, ...
[ "/fill ~-15 ~-1 ~-15 ~15 ~-1 ~15 minecraft:grass_block", "/fill ~-15 ~-2 ~-15 ~15 ~-2 ~15 minecraft:dirt", "/fill ~-15 ~0 ~-15 ~15 ~10 ~15 minecraft:air", "/summon minecraft:wolf ~8 ~0 ~8 {NoAI:1b}", "/summon minecraft:wolf ~9 ~0 ~7 {NoAI:1b}", "/setblock ~-5 ~0 ~-5 minecraft:pink_glazed_terracotta", "/...
[ "find a wolf", "find pink_glazed_terracotta", "craft block of redstone", "Build a house" ]
[ { "task": "find a wolf", "milestone_id": "find_wolf", "description": "Uses position_near_with_facing because this is a 'find/locate' task. The wolves are placed at spawn-relative (8, 0, 8) with NoAI so they stay put. The player must navigate within 5 blocks and face the wolf's direction (facing_toleranc...
{ "nodes": [ "find a wolf", "find pink_glazed_terracotta", "craft block of redstone", "Build a house" ], "edges": [ { "from": "find a wolf", "to": "Build a house", "reason": "The wolf must be found and tamed first to serve as the house's guard companion" }, { "f...
"Player spawns at center facing south. Wolves are NE at +8,+8 (NoAI so they stay put). Pink terracotta is SW at -5,-5. Crafting table is at -8,+3 (west). House frame is at +10-14,+10-14 (NE corner) with a 2-block doorway facing the player. The scene is compact (~30x30 blocks) with all objectives within 20 blocks of spa...
0268
multi
Find the loom block in the scene. Look around and navigate toward the structures to locate the loom.
village_stall_with_loom
A compact village-like scene with two structures: an open oak stall (fence posts + roof, no walls) containing a loom block, and a small cobblestone structure with a crafting table as a distractor. The loom is clearly visible from the player spawn due to the open design of the stall.
[ "/fill ~-8 ~-1 ~-8 ~8 ~-1 ~8 minecraft:grass_block", "/fill ~-8 ~0 ~-8 ~8 ~4 ~8 minecraft:air", "/setblock ~5 ~0 ~0 minecraft:oak_planks", "/setblock ~5 ~0 ~1 minecraft:oak_planks", "/setblock ~5 ~0 ~2 minecraft:oak_planks", "/setblock ~7 ~0 ~0 minecraft:oak_planks", "/setblock ~7 ~0 ~1 minecraft:oak_pl...
[ "find loom" ]
[ { "task": "find loom", "milestone_id": "find_loom", "description": "Uses position_near_with_facing because this is a find/locate/observe task. The player must navigate within visual range of the loom block (at spawn-relative [6, 1, 1] inside the open oak stall) and face toward it, confirming they have l...
{ "nodes": [ "find loom" ], "edges": [] }
"The loom is at spawn-relative [6, 1, 1] inside an open oak stall (fence posts at corners, oak plank roof, no walls). The cobblestone structure at [-5 to -3, 0-3, 4-6] serves as a distractor. The grass platform extends 8 blocks in all directions from spawn. The open stall design ensures the loom is visible from multipl...
0269
multi
Find the cornflower (a small blue flower) in the meadow.
flower_meadow_cornflower
A flat grass meadow with several flowers scattered around. A cornflower (blue flower) is placed at ~5 ~0 ~3 from spawn. Other flowers (dandelion, poppy) and grass serve as distractors. A single oak log post acts as a landmark. The player must navigate the meadow and locate the cornflower.
[ "/fill ~-10 ~-1 ~-10 ~10 ~-1 ~10 minecraft:grass_block", "/fill ~-10 ~0 ~-10 ~10 ~3 ~10 minecraft:air", "/setblock ~5 ~0 ~3 minecraft:cornflower", "/setblock ~4 ~0 ~2 minecraft:grass", "/setblock ~6 ~0 ~4 minecraft:grass", "/setblock ~3 ~0 ~5 minecraft:dandelion", "/setblock ~7 ~0 ~1 minecraft:poppy", ...
[ "find cornflower" ]
[ { "task": "find cornflower", "milestone_id": "find_cornflower", "description": "Uses position_near_with_facing because this is a find/locate/observe task. The player must navigate close to the cornflower (placed at spawn-relative [5, 0, 3]) and face toward it. max_distance=5 requires the player to walk ...
{ "nodes": [ "find cornflower" ], "edges": [] }
"The cornflower is placed 5 blocks east and 3 blocks south of spawn on a flat grass meadow (~5, ~0, ~3 relative to spawn). Distractor flowers (dandelion at ~3,~0,~5 and poppy at ~7,~0,~1) add visual complexity. A single oak log at ~-3,~0,~-3 serves as a landmark. The flat terrain ensures unobstructed navigation. The ag...
0270
multi
Find the gray concrete powder blocks, then locate the nearby target block, and finally mine the cobblestone wall behind it using your pickaxe.
landmark_progression_trail
A compact outdoor scene with three distinct structures arranged in a spatial progression on a grass platform. A gray concrete powder pillar (3x3 base + 3-high center column) serves as the first landmark, leading to a tall target block column (3 tall, red-white bullseye pattern), which in turn reveals a cobblestone wall...
[ "/gamerule doWeatherCycle false", "/fill ~-5 ~-1 ~-5 ~15 ~-1 ~15 minecraft:grass_block", "/fill ~-5 ~0 ~-5 ~15 ~8 ~15 minecraft:air", "/fill ~2 ~0 ~2 ~4 ~0 ~4 minecraft:gray_concrete_powder", "/setblock ~3 ~1 ~3 minecraft:gray_concrete_powder", "/setblock ~3 ~2 ~3 minecraft:gray_concrete_powder", "/setb...
[ "find gray_concrete_powder", "find target", "mine cobblestone_wall" ]
[ { "task": "find gray_concrete_powder", "milestone_id": "find_gray_concrete_powder", "description": "Uses position_near_with_facing because this is a find/locate task. The player must navigate to and visually observe the gray concrete powder pillar structure. Target is the center of the pillar at spawn-r...
{ "nodes": [ "find gray_concrete_powder", "find target", "mine cobblestone_wall" ], "edges": [ { "from": "find gray_concrete_powder", "to": "find target", "reason": "The target block is placed near the gray_concrete_powder area; finding the powder guides the player to the target'...
"Layout: Player spawns at origin facing forward. Gray concrete powder platform (3x3 at ground + 3-high pillar at center) at ~2-4,~0,~2-4. Target column (3 tall) at ~6,~0-2,~3. Cobblestone wall block mass (3x3x3) at ~8-10,~0-2,~2-4. Lanterns at ~5,~0,~2 and ~7,~0,~4 provide visual guidance between structures. All struct...
0271
multi
Find the soul lantern (blue flame beacon on a post), then enter the structure behind it and mine at least one block of lime stained glass using your Silk Touch pickaxe.
soul_lantern_beacon_structure
A stone brick structure with a soul lantern beacon on a tall cobblestone wall post at its entrance. Inside the structure, lime stained glass blocks form decorative walls at eye level. Trees are cleared in a large area around the structure for visibility. The player spawns facing the structure about 4-5 blocks away with...
[ "/fill ~-10 ~0 ~-2 ~10 ~15 ~15 minecraft:air replace minecraft:oak_leaves", "/fill ~-10 ~0 ~-2 ~10 ~15 ~15 minecraft:air replace minecraft:oak_log", "/fill ~-10 ~0 ~-2 ~10 ~15 ~15 minecraft:air replace minecraft:birch_leaves", "/fill ~-10 ~0 ~-2 ~10 ~15 ~15 minecraft:air replace minecraft:birch_log", "/fill...
[ "find soul_lantern", "mine lime_stained_glass" ]
[ { "task": "find soul_lantern", "milestone_id": "find_soul_lantern", "description": "Uses position_near_with_facing because this is a find/locate task. The soul lantern is at spawn-relative (0, 4, 4) on top of a 3-high cobblestone wall post at the structure entrance. The player must approach within 5 blo...
{ "nodes": [ "find soul_lantern", "mine lime_stained_glass" ], "edges": [ { "from": "find soul_lantern", "to": "mine lime_stained_glass", "reason": "The soul_lantern marks the location of a structure containing lime_stained_glass; player must find it first to locate the glass to mine...
"Structure at z+5 to z+9 from spawn. Soul lantern on 3-high cobblestone wall post at (0, 4, 4) spawn-relative — clearly visible as cyan beacon. Lime stained glass at (±1, 2-3, 7) and (±2, 2, 8) inside structure — 8 blocks total at eye level. Trees cleared in 20x17 block area for all wood types. Silk Touch iron pickaxe ...
0272
multi
Find the blue wall banners on the red nether brick structure, mine through the red nether brick wall to breach the interior, then combat the silverfish trapped inside.
banner_marked_nether_brick_dungeon
A red nether brick wall structure with blue wall banners marking its south face. The structure is hollow inside, with a silverfish trapped behind a single red nether brick wall block. The player must find the banners, mine through the wall, and combat the silverfish that emerges. Oak logs and a stone brick ruin add vis...
[ "/give @p minecraft:iron_pickaxe 1", "/give @p minecraft:iron_sword 1", "/fill ~6 ~0 ~6 ~12 ~5 ~12 minecraft:red_nether_brick_wall", "/fill ~7 ~1 ~7 ~11 ~4 ~11 minecraft:air", "/setblock ~9 ~3 ~6 minecraft:blue_wall_banner[facing=south]", "/setblock ~10 ~3 ~6 minecraft:blue_wall_banner[facing=south]", "...
[ "find blue_wall_banner", "mine red_nether_brick_wall", "combat a silverfish" ]
[ { "task": "find blue_wall_banner", "milestone_id": "find_blue_wall_banner", "description": "Uses position_near_with_facing because this is a find/locate task. The player must navigate near the blue wall banners on the south face of the red nether brick structure and face them. The banner cluster center ...
{ "nodes": [ "find blue_wall_banner", "mine red_nether_brick_wall", "combat a silverfish" ], "edges": [ { "from": "find blue_wall_banner", "to": "mine red_nether_brick_wall", "reason": "The blue wall banner marks the exact location of the red nether brick wall the player must min...
"Structure at ~6-12 in both X and Z axes, 6 blocks tall. Hollow interior (7-11 range). Blue banners on south face (z=6) at heights 2-3 for visibility. Single red nether brick wall block at ~9,1,9 separates the south entrance from the silverfish at ~9,1,10. Player spawns at origin facing the structure (~6 blocks away). ...
0273
multi
Find the gold block in the environment. Look around, locate the gold block, and walk toward it.
gold_block_pedestal_village
A small village-like area with a prominent gold block displayed on a polished andesite pedestal (2 blocks tall) surrounded by stone brick stairs. The scene includes an oak plank building with a door, a cobblestone structure with a crafting table, a small oak tree, and passive mobs (cow and sheep) as distractors. The go...
[ "/fill ~-10 ~-1 ~-10 ~10 ~-1 ~10 minecraft:grass_block", "/fill ~-10 ~0 ~-10 ~10 ~4 ~10 minecraft:air", "/setblock ~3 ~0 ~5 minecraft:polished_andesite", "/setblock ~3 ~1 ~5 minecraft:polished_andesite", "/setblock ~3 ~2 ~5 minecraft:gold_block", "/setblock ~2 ~0 ~5 minecraft:stone_brick_stairs[facing=wes...
[ "find gold_block" ]
[ { "task": "find gold_block", "milestone_id": "find_gold_block", "description": "Uses position_near_with_facing because this is a find/locate/observe task. The gold block is on a polished andesite pedestal at spawn-relative (3, 2, 5), ~6.16 blocks from spawn. max_distance=5 ensures the player must walk a...
{ "nodes": [ "find gold_block" ], "edges": [] }
"Gold block at spawn-relative (3, 2, 5) — Euclidean distance from spawn ≈ 6.16 blocks. Pedestal is 2 polished andesite blocks tall with gold on top, surrounded by stone brick stairs in a cross pattern. Oak plank building at (-5 to -3, 0 to 3, 8 to 10) with door facing south. Cobblestone structure at (7-8, 0-1, 3). Smal...
0274
multi
Explore the area to find the redstone ore deposit and the lit redstone lamp nearby. Use the crafting table with your redstone dust to craft a block of redstone. Then navigate to the farming area to find the composter.
redstone_mining_and_farming_area
A compact scene with two distinct areas: (1) A redstone mining area at +X/+Z with a cluster of 6 redstone ore blocks, a lit redstone lamp on a redstone block pillar, and a placed crafting table; (2) A farming area at -X/-Z with a composter flanked by a pumpkin and melon, with oak fences as additional landmarks. The pla...
[ "/fill ~-12 ~-1 ~-12 ~12 ~-1 ~12 minecraft:grass_block", "/fill ~-12 ~0 ~-12 ~12 ~5 ~12 minecraft:air", "/fill ~4 ~-1 ~4 ~8 ~-1 ~8 minecraft:stone", "/setblock ~5 ~0 ~5 minecraft:redstone_ore", "/setblock ~6 ~0 ~5 minecraft:redstone_ore", "/setblock ~5 ~0 ~6 minecraft:redstone_ore", "/setblock ~6 ~0 ~6 ...
[ "find redstone_ore", "find redstone_lamp", "craft block of redstone", "find composter" ]
[ { "task": "find redstone_ore", "milestone_id": "find_redstone_ore", "description": "Uses position_near_with_facing because this is a find/locate task. The player must navigate close to the redstone ore cluster centered at (5, 0, 5) spawn-relative and face toward it. With max_distance=5, the player must ...
{ "nodes": [ "find redstone_ore", "find redstone_lamp", "craft block of redstone", "find composter" ], "edges": [ { "from": "find redstone_ore", "to": "craft block of redstone", "reason": "Mining redstone_ore yields redstone dust, which is the ingredient needed to craft a blo...
"Coordinates are spawn-relative. Redstone area: ore cluster at (5-6, 0-1, 5-6), lamp at (8,1,5) powered by redstone_block at (8,0,5), crafting table at (3,0,3). Farming area: composter at (-7,0,-6), pumpkin at (-8,0,-6), melon at (-6,0,-6), fences at (-7,0,-5) and (-7,0,-7). Stone platform under redstone area for visua...
0275
multi
Find the granite wall perimeter ahead of you. Then explore around it to locate the acacia fence gate (it's not on the side facing you). Pass through the gate and find the light gray bed inside the house within the compound.
walled_compound_with_hidden_gate
A granite wall perimeter (10x8 blocks, 2 blocks high) is located 8 blocks from the player spawn. The south wall faces the player. An acacia fence gate is placed on the EAST wall (not visible from spawn), requiring the player to explore around the perimeter. Inside the compound, a small oak plank house contains a light_...
[ "/fill ~-12 ~0 ~-5 ~12 ~0 ~20 minecraft:grass_block", "/fill ~-12 ~1 ~-5 ~12 ~4 ~20 minecraft:air", "/fill ~-5 ~1 ~8 ~5 ~2 ~8 minecraft:granite_wall", "/fill ~-5 ~1 ~16 ~5 ~2 ~16 minecraft:granite_wall", "/fill ~-5 ~1 ~8 ~-5 ~2 ~16 minecraft:granite_wall", "/fill ~5 ~1 ~8 ~5 ~2 ~16 minecraft:granite_wall"...
[ "find granite_wall", "find acacia_fence_gate", "find light_gray_bed" ]
[ { "task": "find granite_wall", "milestone_id": "find_granite_wall", "description": "Uses position_near_with_facing because the task is to find/observe the granite wall. The granite wall perimeter's south face is at z=2, centered at x=0. The player spawns at (0,0,0) already facing the wall at distance ~2...
{ "nodes": [ "find granite_wall", "find acacia_fence_gate", "find light_gray_bed" ], "edges": [ { "from": "find granite_wall", "to": "find acacia_fence_gate", "reason": "The acacia fence gate is in the far side of the granite wall perimeter; player must first approach and follow ...
"Player spawns at (0,0,0). Granite wall south face at z=8 (8 blocks from spawn). Gate on east wall at (5,1,12) - not visible from spawn, requires walking around perimeter. House at (-3,1,12) to (0,3,15) with bed at (-2,1,13/14) inside. Wall is 2 blocks high so player cannot see over it from ground level. The gate is th...
0276
multi
Find the soul_torch with its distinctive blue flame in the courtyard, then mine the fletching_table next to it.
soul_torch_courtyard
A compact 16x16 stone-brick courtyard enclosed by cobblestone walls. Two oak_planks wall segments serve as minor obstacles. A soul_torch with its distinctive blue flame is placed in the far corner (6,0,6) as a landmark, with a fletching_table directly adjacent (5,0,6). A single lantern in the opposite corner provides a...
[ "/gamemode survival @p", "/fill ~-8 ~-1 ~-8 ~8 ~-1 ~8 minecraft:stone_bricks", "/fill ~-8 ~0 ~-8 ~8 ~5 ~8 minecraft:air", "/fill ~-8 ~0 ~-8 ~-8 ~3 ~8 minecraft:cobblestone_wall", "/fill ~8 ~0 ~-8 ~8 ~3 ~8 minecraft:cobblestone_wall", "/fill ~-8 ~0 ~-8 ~8 ~3 ~-8 minecraft:cobblestone_wall", "/fill ~-8 ~0...
[ "find soul_torch", "mine fletching_table" ]
[ { "task": "find soul_torch", "milestone_id": "find_soul_torch", "description": "Uses position_near_with_facing because this is a find/locate task. The soul_torch is at spawn-relative (6, 0, 6), which is ~8.5 blocks from spawn. max_distance=5 ensures the player must actually navigate toward the soul_torc...
{ "nodes": [ "find soul_torch", "mine fletching_table" ], "edges": [ { "from": "find soul_torch", "to": "mine fletching_table", "reason": "The soul_torch acts as a landmark guiding the player to the nearby fletching_table; finding it first reveals the table's location for mining." ...
"Player spawns at center (0,0,0). Soul_torch at (6,0,6) is ~8.5 blocks from spawn — close enough to reach in 20 steps but requires navigation around oak_planks obstacles. Fletching_table at (5,0,6) is directly adjacent to the soul_torch. The lantern at (-6,1,-6) is in the opposite corner and uses a different visual sty...
0277
multi
Find the potted dandelion. It is placed inside a small building nearby. Look around and enter structures to locate it.
cabin_with_potted_dandelion
A small oak plank cabin (4x4x4) is built 5-8 blocks east and 5-8 blocks south of spawn. Inside the cabin, a potted dandelion sits on top of a crafting table near the back-right corner. The cabin has a 2-block tall entrance on its west face and glass pane windows on the south face. A cobblestone ruin at ~-4 to ~-2 and a...
[ "/fill ~-8 ~0 ~-8 ~8 ~0 ~8 minecraft:grass_block", "/fill ~-8 ~-1 ~-8 ~8 ~-1 ~8 minecraft:dirt", "/fill ~5 ~1 ~5 ~8 ~4 ~8 minecraft:oak_planks", "/fill ~6 ~1 ~6 ~7 ~3 ~7 minecraft:air", "/setblock ~5 ~1 ~6 minecraft:air", "/setblock ~5 ~1 ~7 minecraft:air", "/setblock ~5 ~2 ~6 minecraft:air", "/setblo...
[ "find potted_dandelion" ]
[ { "task": "find potted_dandelion", "milestone_id": "find_potted_dandelion", "description": "Uses position_near_with_facing because this is a find/locate/observe task. The player must navigate to the cabin and be close enough to visually observe the potted dandelion on top of the crafting table at spawn-...
{ "nodes": [ "find potted_dandelion" ], "edges": [] }
"Potted dandelion is at relative ~7 ~2 ~6 (absolute -3003, 73, -5567 based on spawn at -3010, 71, -5573). It sits on top of a crafting table inside the cabin. The cabin entrance is on the west face (x=~5) with a 1-wide, 2-tall opening at z=~6 and z=~7. Glass panes on south face (z=~5) at y=~2 allow visual hints. Cobble...
0278
multi
Find the light blue stained glass pane in the area. Look around the nearby structures to locate it.
glass_pane_village
A small area with three structures: a stone brick building (east side) containing a light_blue_stained_glass_pane as a window, an oak planks shed (northwest), and a cobblestone pillar with torch (north). The player must explore to find the light blue stained glass pane in the stone brick building's wall. A regular glas...
[ "/fill ~-8 ~0 ~-8 ~8 ~0 ~8 minecraft:grass_block", "/fill ~-8 ~-1 ~-8 ~8 ~-1 ~8 minecraft:dirt", "/fill ~5 ~1 ~5 ~8 ~4 ~8 minecraft:stone_bricks", "/fill ~6 ~1 ~6 ~7 ~3 ~7 minecraft:air", "/setblock ~5 ~2 ~6 minecraft:air", "/setblock ~5 ~2 ~6 minecraft:light_blue_stained_glass_pane", "/setblock ~5 ~2 ~...
[ "find light_blue_stained_glass_pane" ]
[ { "task": "find light_blue_stained_glass_pane", "milestone_id": "find_light_blue_stained_glass_pane", "description": "Uses position_near_with_facing because this is a 'find/locate' task — the player must navigate close to the light blue stained glass pane (at ~5, ~2, ~6 relative to spawn) and be looking...
{ "nodes": [ "find light_blue_stained_glass_pane" ], "edges": [] }
"The light_blue_stained_glass_pane is at ~5 ~2 ~6 (relative to spawn), embedded in the west wall of the stone brick building. The pane faces west toward the player's spawn area. Multiple structures provide visual variety and exploration targets. The scene is compact (within 8 blocks of spawn in all directions). The pan...
0279
multi
Find jungle wood logs in the nearby tree, craft a jungle boat using the crafting table and jungle planks in your inventory, then find a pig in the fenced enclosure.
jungle_boat_pig_meadow
A compact scene with a small jungle wood tree structure (4 blocks high with leaves), two pigs in a fenced enclosure, a small water pool, and the player pre-equipped with a crafting table and 5 jungle planks. The player must find the jungle wood logs, craft a jungle boat using the crafting table and planks, then find th...
[ "/fill ~-8 ~-1 ~-8 ~8 ~-1 ~8 minecraft:grass_block", "/fill ~-8 ~0 ~-8 ~8 ~5 ~8 minecraft:air", "/setblock ~4 ~0 ~4 minecraft:jungle_wood", "/setblock ~4 ~1 ~4 minecraft:jungle_wood", "/setblock ~4 ~2 ~4 minecraft:jungle_wood", "/setblock ~4 ~3 ~4 minecraft:jungle_wood", "/setblock ~5 ~0 ~4 minecraft:ju...
[ "find jungle_wood", "craft to jungle_boat", "find a pig" ]
[ { "task": "find jungle_wood", "milestone_id": "find_jungle_wood", "description": "Uses position_near_with_facing because this is a find/locate task — the player must navigate toward the jungle wood tree structure and look at it. Target is the center of the jungle wood trunk at spawn-relative (4, 2, 4). ...
{ "nodes": [ "find jungle_wood", "craft to jungle_boat", "find a pig" ], "edges": [ { "from": "find jungle_wood", "to": "craft to jungle_boat", "reason": "Crafting a jungle_boat requires jungle_planks, which are obtained by processing the jungle_wood found in the first task" ...
"Jungle wood tree at (~4, 0-3, ~4) with extra logs and leaves. Two pigs at (~-3,0,3) and (~-3,0,4) inside an oak fence enclosure from (~-5,0,2) to (~-1,0,5) with a fence gate at (~-2,0,2) for player access. Small water pool at (~-5 to ~-6, 0, -3 to -4). Player given crafting table and 5 jungle planks. Scene is compact ...
0280
multi
You are in a stone workshop. First, find the birch button on the oak pillar. Then mine the acacia stairs with your pickaxe and mine the black wool with your shears. Finally, use the crafting table to dye the wool light gray and craft a light gray bed.
wool_workshop_room
An enclosed stone brick workshop room (16×16) with glowstone ceiling lights. Contains: a birch button mounted on an oak pillar (navigation landmark), acacia stairs on the floor (mining target), black wool columns (wool source for bed crafting), and a crafting table. Player starts with light_gray_dye ×3, shears, wooden ...
[ "/fill ~-8 ~-1 ~-8 ~8 ~-1 ~8 minecraft:stone_bricks", "/fill ~-8 ~0 ~-8 ~8 ~4 ~8 minecraft:air", "/fill ~-8 ~0 ~-8 ~-8 ~4 ~8 minecraft:stone_bricks", "/fill ~8 ~0 ~-8 ~8 ~4 ~8 minecraft:stone_bricks", "/fill ~-8 ~0 ~-8 ~8 ~4 ~-8 minecraft:stone_bricks", "/fill ~-8 ~0 ~8 ~8 ~4 ~8 minecraft:stone_bricks", ...
[ "find birch_button", "mine acacia_stairs", "mine black_wool", "craft to light_gray_bed" ]
[ { "task": "find birch_button", "milestone_id": "find_birch_button", "description": "Uses position_near_with_facing because this is a 'find/locate' task. The player must navigate near the birch button (mounted on the oak pillar at relative position 3,1,-3) and face it, confirming they have visually locat...
{ "nodes": [ "find birch_button", "mine acacia_stairs", "mine black_wool", "craft to light_gray_bed" ], "edges": [ { "from": "find birch_button", "to": "mine acacia_stairs", "reason": "The birch_button marks the entrance to the resource room where acacia_stairs are located" ...
"Room is 16×16 stone bricks, fully enclosed with ceiling. 5 glowstone blocks at ceiling level provide ample lighting. Birch button on south face of oak pillar at (3,1,-3). 6 acacia stairs at floor level (5-7, 0, -5/-6) mined with wooden pickaxe. 6 black wool blocks in 2 columns of 3 at (-4, 0-2, -5/-6) mined with shear...
0281
multi
Mine the chiseled sandstone blocks in the wall (marked by torches) to access the room behind, then use the crafting table inside to craft iron leggings from the iron ingots in your inventory.
sandstone_sealed_chamber
A sandstone arena with a sealed room. The front wall has two chiseled_sandstone blocks marked by wall torches that must be mined to create a doorway. Behind the wall is a sealed room containing a crafting table. The player has an iron pickaxe and exactly 7 iron ingots in their inventory. The area is cleared of natural ...
[ "/fill ~-8 ~-1 ~-2 ~8 ~10 ~12 minecraft:air", "/fill ~-5 ~-1 ~-5 ~5 ~-1 ~8 minecraft:sandstone", "/fill ~-5 ~0 ~4 ~5 ~4 ~4 minecraft:sandstone", "/fill ~-5 ~0 ~4 ~-5 ~4 ~8 minecraft:sandstone", "/fill ~5 ~0 ~4 ~5 ~4 ~8 minecraft:sandstone", "/fill ~-5 ~0 ~8 ~5 ~4 ~8 minecraft:sandstone", "/fill ~-5 ~4 ~...
[ "mine chiseled_sandstone", "craft to iron_leggings" ]
[ { "task": "mine chiseled_sandstone", "milestone_id": "mine_chiseled_sandstone", "description": "Uses inventory_has because chiseled_sandstone drops itself when mined with a pickaxe (no silk touch required), so the mined item ends up in the player's inventory. This is the preferred rule type for mining t...
{ "nodes": [ "mine chiseled_sandstone", "craft to iron_leggings" ], "edges": [ { "from": "mine chiseled_sandstone", "to": "craft to iron_leggings", "reason": "Mining chiseled_sandstone clears a wall block that reveals the crafting table and iron ingots needed to craft iron_leggings" ...
"First command clears all natural terrain (trees, leaves) in the build area. Enclosed room is 11x5x5 blocks (walls at x±5, z=4-8, y=0-4) with ceiling. Only entry is through the 2 chiseled_sandstone blocks at center of front wall (1x2 doorway). Crafting table is 2 blocks behind the wall at z=6. Wall torches face north (...
0282
multi
Find the polished blackstone brick stairs in the clearing ahead, then use the nearby crafting table to craft a stone pressure plate from the stone in your inventory.
blackstone_stairs_crafting_area
A grassy clearing with a decorative polished blackstone brick staircase structure (3 tiers, 3 blocks wide) at ~5-7 blocks ahead and slightly right of spawn. A crafting table sits at the base of the stairs. The player spawns with 2 stone in their inventory. The player must first locate the polished_blackstone_brick_stai...
[ "/fill ~-3 ~-1 ~-3 ~12 ~-1 ~12 minecraft:grass_block", "/fill ~-3 ~0 ~-3 ~12 ~6 ~12 minecraft:air", "/fill ~-3 ~-1 ~-3 ~12 ~-1 ~-3 minecraft:stone_bricks", "/fill ~-3 ~-1 ~12 ~12 ~-1 ~12 minecraft:stone_bricks", "/fill ~-3 ~-1 ~-3 ~-3 ~-1 ~12 minecraft:stone_bricks", "/fill ~12 ~-1 ~-3 ~12 ~-1 ~12 minecra...
[ "craft to stone_pressure_plate", "find polished_blackstone_brick_stairs" ]
[ { "task": "find polished_blackstone_brick_stairs", "milestone_id": "find_polished_blackstone_brick_stairs", "description": "Uses position_near_with_facing because this is a find/locate task. The player must navigate near the polished blackstone brick stairs structure (centered at spawn-relative [6, 1, 5...
{ "nodes": [ "find polished_blackstone_brick_stairs", "craft to stone_pressure_plate" ], "edges": [ { "from": "find polished_blackstone_brick_stairs", "to": "craft to stone_pressure_plate", "reason": "The polished_blackstone_brick_stairs mark the location of the crafting area where s...
"The scene is a 16x16 grass clearing bordered by stone bricks. A 3-tier polished blackstone brick staircase faces west at coordinates ~5-7, ~0-2, ~4-6 relative to spawn. The crafting table is at ~4,~0,~5 — directly at the base of the stairs on the west side. The player spawns at origin with 2 stone blocks in inventory....
0283
multi
Find the red stained glass pane in the stone brick structure ahead of you.
stone_brick_shelter_with_red_glass
A small stone brick shelter (5x5 base, 3 blocks tall) placed on a cleared grassy area approximately 8-12 blocks from spawn. The front wall (facing the player spawn) has a 3-wide, 2-tall doorway opening with a red stained glass pane placed at the top-center of the opening at absolute position (-3000, 73, -5565). The int...
[ "/fill ~-5 ~-1 ~-5 ~20 ~-1 ~20 minecraft:grass_block", "/fill ~-5 ~0 ~-5 ~20 ~8 ~20 minecraft:air", "/fill ~8 ~0 ~8 ~12 ~0 ~12 minecraft:stone_bricks", "/fill ~8 ~1 ~8 ~8 ~3 ~12 minecraft:stone_bricks", "/fill ~12 ~1 ~8 ~12 ~3 ~12 minecraft:stone_bricks", "/fill ~8 ~1 ~12 ~12 ~3 ~12 minecraft:stone_bricks...
[ "find red_stained_glass_pane" ]
[ { "task": "find red_stained_glass_pane", "milestone_id": "find_red_stained_glass_pane", "description": "Uses position_near_with_facing because this is a 'find/locate' task — the player must navigate toward the red stained glass pane placed in the stone brick structure and look at it. The target is at sp...
{ "nodes": [ "find red_stained_glass_pane" ], "edges": [] }
"Player spawns at approximately (-3010, 71, -5573). The stone brick structure occupies relative ~8-12 in X and Z, ~0-3 in Y. The red stained glass pane is at relative (~10, ~2, ~8) = absolute (-3000, 73, -5565). The front wall faces the player with a doorway opening (3 wide, 2 tall). The area is cleared of trees in a 2...
0284
multi
Mine through the smooth sandstone structure to access and collect the sandstone slab hidden inside.
sealed_sandstone_vault
A sealed smooth sandstone box (3 wide × 2 deep × 3 tall) sits on a flat sand terrain about 3 blocks from the player spawn. Inside the sealed structure, at floor level in the center, is a single sandstone_slab that is completely hidden from view. The player must mine through the smooth sandstone walls to access and then...
[ "/fill ~-5 ~-1 ~-5 ~10 ~5 ~10 minecraft:air", "/fill ~-5 ~-1 ~-5 ~10 ~-1 ~10 minecraft:sand", "/setblock ~3 ~0 ~3 minecraft:smooth_sandstone", "/setblock ~4 ~0 ~3 minecraft:smooth_sandstone", "/setblock ~5 ~0 ~3 minecraft:smooth_sandstone", "/setblock ~3 ~1 ~3 minecraft:smooth_sandstone", "/setblock ~4 ...
[ "mine smooth_sandstone", "mine sandstone_slab" ]
[ { "task": "mine smooth_sandstone", "milestone_id": "mine_smooth_sandstone", "description": "Uses inventory_has because mining smooth_sandstone with a wooden pickaxe drops the smooth_sandstone item into the player's inventory. The player must mine at least one smooth_sandstone block from the sealed 3×2×3...
{ "nodes": [ "mine smooth_sandstone", "mine sandstone_slab" ], "edges": [ { "from": "mine smooth_sandstone", "to": "mine sandstone_slab", "reason": "The sandstone_slab is hidden behind smooth_sandstone blocks; agent must mine smooth_sandstone first to access the slab" } ] }
"Structure layout: Front wall at z=3 (3 wide × 3 tall), side walls at x=3 and x=5 (1 deep × 2 tall at y=0,1), roof at y=2 (3×2 cap). The sandstone_slab is at (~4, ~0, ~4) — center of the interior floor. The front wall is the natural approach direction from spawn. Player must mine at least one smooth_sandstone block to ...
0285
multi
Follow the yellow concrete trail on the ground. It leads to a brown stained glass structure containing TNT. Find the yellow concrete, then find the TNT inside the structure, and finally mine at least one block of brown stained glass using your Silk Touch pickaxe.
yellow_trail_to_tnt_glass_vault
A flat grass field with a diagonal yellow concrete trail leading from near spawn to a brown stained glass structure containing a TNT block. The trail consists of 5 yellow concrete blocks embedded in the ground at y=-1, forming a clear path from (2,-1,2) to (6,-1,6). The structure is a 5x5 brown stained glass building a...
[ "/fill ~-15 ~-1 ~-15 ~15 ~-1 ~15 minecraft:grass_block", "/fill ~-15 ~0 ~-15 ~15 ~10 ~15 minecraft:air", "/setblock ~2 ~-1 ~2 minecraft:yellow_concrete", "/setblock ~3 ~-1 ~3 minecraft:yellow_concrete", "/setblock ~4 ~-1 ~4 minecraft:yellow_concrete", "/setblock ~5 ~-1 ~5 minecraft:yellow_concrete", "/s...
[ "find yellow_concrete", "find tnt", "mine brown_stained_glass" ]
[ { "task": "find yellow_concrete", "milestone_id": "find_yellow_concrete", "description": "Uses position_near_with_facing because this is a find/locate task. The yellow concrete trail runs diagonally from spawn-relative (2,-1,2) to (6,-1,6), with the midpoint at (4,0,4). max_distance is set to 5 so the p...
{ "nodes": [ "find yellow_concrete", "find tnt", "mine brown_stained_glass" ], "edges": [ { "from": "find yellow_concrete", "to": "find tnt", "reason": "Yellow concrete forms a trail/marker that guides the player to the hidden TNT location" }, { "from": "find tnt", ...
"Coordinates are spawn-relative. Yellow trail: 5 blocks from (~2,-1,~2) to (~6,-1,~6). Structure: 5x5 base at (~7,0,~7) to (~11,4,~11). Interior: 3x3 at (~8,1,~8) to (~10,3,~10). Doorway: 2-high at (~8,1-2,~7). TNT: (~9,1,~9). Silk Touch iron pickaxe ensures glass drops when mined."
0286
multi
Find the farmhouse with the acacia door. Go inside and locate the potted red tulip. Then find the carrot garden next to the house and harvest some carrots.
farmhouse_with_garden
A small oak farmhouse with an acacia door entrance, a potted red tulip on a table inside, and a carrot garden on the east side. The player spawns south of the house on a grass field with a cobblestone path leading to the front door. The farmhouse has glass pane windows, a crafting table, and a chest inside. The carrot ...
[ "/gamemode survival @s", "/gamerule doMobSpawning false", "/difficulty peaceful", "/time set day", "/fill ~-3 ~-1 ~-3 ~18 ~-1 ~18 minecraft:grass_block", "/fill ~-3 ~-2 ~-3 ~18 ~-2 ~18 minecraft:dirt", "/fill ~-3 ~0 ~-3 ~18 ~6 ~18 minecraft:air", "/fill ~5 ~0 ~6 ~12 ~0 ~12 minecraft:oak_planks", "/f...
[ "find acacia_door", "find potted_red_tulip", "mine carrots" ]
[ { "task": "find acacia_door", "milestone_id": "find_acacia_door", "description": "Uses position_near_with_facing because this is a find/locate task. The acacia door is at spawn-relative position (8, 1, 6). Max distance reduced to 5 (from 16) per CommonSenseAgent and ValidatorAgent feedback — the door is...
{ "nodes": [ "find acacia_door", "find potted_red_tulip", "mine carrots" ], "edges": [ { "from": "find acacia_door", "to": "find potted_red_tulip", "reason": "The acacia door marks the farmhouse entrance; the potted red tulip is inside, so the player must find the door first to l...
"Farmhouse spans ~5-12 on X, ~6-12 on Z, ~0-4 on Y. Acacia door at ~8,~1,~6 facing south. Potted red tulip at ~7,~1,~11 (back-left interior on oak_stairs table). Carrot garden: 3x5 farmland at ~14-16,~0,~7-11 with water at ~13,~0,~9. Cobblestone path from ~7-9,~0,~3-5 leads to door. Player spawns at origin (0,0,0) on g...
0287
multi
Find the acacia saplings growing in the forest clearing, then mine the podzol blocks beneath them using your diamond shovel.
taiga_podzol_clearing
A flat grassy clearing with a 5x5 podzol patch featuring three acacia saplings. Spruce and oak trees provide thematic forest context. Player is given a Silk Touch diamond shovel. Task 1: find the acacia saplings. Task 2: mine the podzol blocks.
[ "/fill ~-15 ~-1 ~-15 ~15 ~-1 ~15 minecraft:grass_block", "/fill ~-15 ~0 ~-15 ~15 ~10 ~15 minecraft:air", "/fill ~-15 ~-2 ~-15 ~15 ~-2 ~15 minecraft:dirt", "/fill ~-15 ~-3 ~-15 ~15 ~-3 ~15 minecraft:stone", "/fill ~3 ~-1 ~3 ~7 ~-1 ~7 minecraft:podzol", "/setblock ~5 ~0 ~5 minecraft:acacia_sapling", "/set...
[ "find acacia_sapling", "mine podzol" ]
[ { "task": "find acacia_sapling", "milestone_id": "find_acacia_sapling", "description": "Uses position_near_with_facing because this is a find/locate/observe task. The player must navigate close to the acacia sapling cluster (center sapling at spawn-relative 5,0,5, which is ~7.07 blocks from spawn) and f...
{ "nodes": [ "find acacia_sapling", "mine podzol" ], "edges": [ { "from": "find acacia_sapling", "to": "mine podzol", "reason": "The acacia sapling serves as a visual landmark guiding the agent to the nearby podzol blocks that need to be mined" } ] }
"Podzol 5x5 patch at spawn-relative (3,-1,3)-(7,-1,7). Three acacia saplings at (5,0,5), (4,0,6), (6,0,4). Spruce trees at (2,0,2) height 4 with leaf crown, and (8,0,2) height 3. Oak tree at (-3,0,5) height 3. Coarse dirt accent at (-2,-1,-2)-(-1,-1,-1). Silk Touch diamond shovel provided. 31x31 grass platform with air...
0288
multi
Find a barrel in the nearby structure.
barrel_storage_shed
An open-front storage shed built from oak planks with a cobblestone floor. The shed contains two barrels, a crafting table, a chest, and two lanterns for lighting. The open front faces the player's spawn direction, making the barrels visible from spawn. The player spawns just outside/at the entrance of the shed looking...
[ "/fill ~-6 ~-1 ~-6 ~10 ~-1 ~10 minecraft:grass_block", "/fill ~-6 ~0 ~-6 ~10 ~5 ~10 minecraft:air", "/fill ~-3 ~0 ~3 ~3 ~0 ~7 minecraft:cobblestone", "/fill ~-3 ~1 ~7 ~3 ~3 ~7 minecraft:oak_planks", "/fill ~-3 ~1 ~3 ~-3 ~3 ~7 minecraft:oak_planks", "/fill ~3 ~1 ~3 ~3 ~3 ~7 minecraft:oak_planks", "/fill ...
[ "find barrel" ]
[ { "task": "find barrel", "milestone_id": "find_barrel", "description": "Uses position_near_with_facing because this is a find/locate/observe task — the agent must navigate toward and visually identify the barrel block inside the open-front storage shed. Target is the barrel at spawn-relative (0, 1, 5). ...
{ "nodes": [ "find barrel" ], "edges": [] }
"The building is centered at ~0, ~0, ~5 with the open front facing -Z (toward spawn). Walls are on the +Z (back), -X (left), and +X (right) sides. The barrels are at (-1, 1, 5) and (0, 1, 5) spawn-relative. The player spawns at (0, 0, 0) facing +Z, which means they look directly into the building's open front. Distance...
0289
multi
First, explore the area to find acacia log trees and a smoker block near them. Then go to the acacia planks foundation (opposite direction from the trees) and build a small house by placing walls at least 3 blocks high on all four sides and adding a roof on top. Finally, place at least 2 torches inside the house to lig...
acacia_village_buildsite
A flat grassland scene with acacia log trees (~6-7 blocks from spawn in the +X/+Z direction), a smoker block placed near the trees (~9 blocks from spawn), and a prepared acacia planks foundation (~5-7 blocks behind spawn in the -X/-Z direction) with a crafting table. The player has building materials (acacia planks, lo...
[ "/fill ~-15 ~-1 ~-15 ~15 ~-1 ~15 minecraft:grass_block", "/fill ~-15 ~0 ~-15 ~15 ~10 ~15 minecraft:air", "/setblock ~6 ~0 ~6 minecraft:acacia_log", "/setblock ~6 ~1 ~6 minecraft:acacia_log", "/setblock ~6 ~2 ~6 minecraft:acacia_log", "/setblock ~6 ~3 ~6 minecraft:acacia_log", "/setblock ~6 ~4 ~6 minecra...
[ "find acacia_log", "Build a house", "light up a house", "find smoker" ]
[ { "task": "find acacia_log", "milestone_id": "find_acacia_log", "description": "Uses position_near_with_facing because this is a find/locate task. The player must navigate near the acacia log tree cluster (centered at spawn-relative 6,2,6) and face toward it, confirming visual identification. This is pr...
{ "nodes": [ "find acacia_log", "Build a house", "light up a house", "find smoker" ], "edges": [ { "from": "find acacia_log", "to": "Build a house", "reason": "Building a house requires locating acacia logs first as the primary building material in the scene" }, { ...
"Scene layout: Player spawns at center of a 31x31 flat grass area. Acacia tree cluster at ~(5-7, 0-4, 6-7) with leaves canopy at y=4-6. Smoker at ~(9,0,6) east of trees - visible when approaching trees from the east side. Building foundation (5x5 acacia planks) at ~(-7,-1,-7) to ~(-3,-1,-3) with crafting table at ~(-5,...
0290
multi
Find the yellow bed. Explore the area, locate the structure containing a yellow bed, and walk up to it.
yellow_bed_exploration
A flat grassy area with three small structures: an oak plank house containing a yellow bed (the target), a cobblestone shed with a crafting table (distractor), and a spruce plank hut with a chest (distractor). Torches mark paths, and a cow and pig provide ambient life. The player spawns at the center and must explore t...
[ "/fill ~-15 ~-1 ~-15 ~15 ~-1 ~15 minecraft:dirt", "/fill ~-15 ~0 ~-15 ~15 ~0 ~15 minecraft:grass_block", "/fill ~-15 ~1 ~-15 ~15 ~10 ~15 minecraft:air", "/fill ~8 ~1 ~8 ~12 ~1 ~12 minecraft:oak_planks", "/fill ~8 ~1 ~8 ~8 ~4 ~12 minecraft:oak_planks", "/fill ~12 ~1 ~8 ~12 ~4 ~12 minecraft:oak_planks", "...
[ "find yellow_bed" ]
[ { "task": "find yellow_bed", "milestone_id": "find_yellow_bed", "description": "Uses position_near_with_facing because this is a find/locate task — the player must navigate to the oak structure and visually locate the yellow bed inside. Target is the bed's foot position at spawn-relative (10, 1, 10), ma...
{ "nodes": [ "find yellow_bed" ], "edges": [] }
"Yellow bed is at relative (~10, ~1, ~9-10) inside a 5x5x5 oak plank structure with a 1x3 doorway on the south face (z=8 side). The bed faces north. Two distractor structures (cobblestone at ~-5,~-5 and spruce at ~3,~-8) provide exploration variety. Area is cleared of natural trees for ~15 blocks in all directions. Tor...
0291
multi
Find and mine the white bed in the wooden room.
wooden_bedroom_with_white_bed
A small enclosed oak-plank room (7x7 interior) containing a white bed in the back-right corner. The room has oak plank walls, floor, and ceiling, with a doorway on the west wall and a torch for lighting. The player spawns inside the room near the center, with the white bed easily visible and reachable within a few step...
[ "/fill ~-4 ~-1 ~-4 ~4 ~-1 ~4 minecraft:oak_planks", "/fill ~-4 ~0 ~-4 ~4 ~3 ~-4 minecraft:oak_planks", "/fill ~-4 ~0 ~4 ~4 ~3 ~4 minecraft:oak_planks", "/fill ~-4 ~0 ~-4 ~-4 ~3 ~4 minecraft:oak_planks", "/fill ~4 ~0 ~-4 ~4 ~3 ~4 minecraft:oak_planks", "/fill ~-4 ~3 ~-4 ~4 ~3 ~4 minecraft:oak_planks", "/...
[ "mine white_bed" ]
[ { "task": "mine white_bed", "milestone_id": "mine_white_bed", "description": "Uses inventory_has because mining a white bed causes it to drop as a 'white_bed' item that the player picks up into their inventory. Since the bed is not in the player's starting inventory, having min_count=1 of white_bed conf...
{ "nodes": [ "mine white_bed" ], "edges": [] }
"Layout: Oak plank box from ~-4 to ~4 on all axes. Interior air carved from ~-3 to ~3 (x,z) and ~0 to ~2 (y). White bed placed at (~2,~0,~2) foot and (~1,~0,~2) head, facing west — head is one block west (negative x) of foot, which is correct for facing=west. Doorway: 1x2 opening at (~-4, ~0/~1, ~0) on the west wall. T...
0292
multi
Find the blue lapis block pillar, then navigate around the stone brick wall to find the hidden green emerald block pillar behind it.
lapis_waypoint_to_hidden_emerald
A flat grass plain with a 3-block-tall lapis lazuli pillar visible from spawn as a waypoint, a stone brick wall structure behind it that occludes a 3-block-tall emerald pillar on the far side. The player must first navigate to the lapis pillar, then explore around the stone brick wall to discover the emerald.
[ "/fill ~-20 ~-1 ~-20 ~20 ~-1 ~20 minecraft:grass_block", "/fill ~-20 ~0 ~-20 ~20 ~10 ~20 minecraft:air", "/setblock ~8 ~0 ~8 minecraft:lapis_block", "/setblock ~8 ~1 ~8 minecraft:lapis_block", "/setblock ~8 ~2 ~8 minecraft:lapis_block", "/fill ~14 ~0 ~13 ~16 ~3 ~16 minecraft:stone_bricks", "/fill ~15 ~0...
[ "find lapis_block", "find emerald_block" ]
[ { "task": "find lapis_block", "milestone_id": "find_lapis_block", "description": "Uses position_near_with_facing because this is a find/locate task. The player must navigate to the lapis lazuli pillar (3 blocks tall at spawn-relative 8,1,8). max_distance=5 ensures the player actually walks to the pillar...
{ "nodes": [ "find lapis_block", "find emerald_block" ], "edges": [ { "from": "find lapis_block", "to": "find emerald_block", "reason": "Lapis block serves as a waypoint; emerald block is placed beyond/behind it, requiring the player to first navigate to the lapis block area to disco...
"Lapis pillar at (8,0-2,8) is ~11.3 blocks from spawn and clearly visible. Stone brick wall at (14-16, 0-3, 13-16) occludes the emerald pillar at (17,0-2,15) from the spawn direction. Player must navigate past lapis, then around the wall to discover emerald. The interior air pocket in the wall adds visual interest but ...
0293
multi
Find the red_concrete blocks in the scene.
red_concrete_tower
A flat grass clearing with a prominent red concrete structure (3x3 base, 3 blocks tall with a 4-block center column) placed 5-7 blocks from spawn in the +X/+Z direction. Decorative elements (oak log pillar, cobblestone path, cobblestone wall) add visual context without obstructing the target. The red concrete is immedi...
[ "/fill ~-10 ~-1 ~-10 ~10 ~-1 ~10 minecraft:grass_block", "/fill ~-10 ~0 ~-10 ~10 ~4 ~10 minecraft:air", "/fill ~5 ~0 ~5 ~7 ~2 ~7 minecraft:red_concrete", "/fill ~6 ~0 ~6 ~6 ~3 ~6 minecraft:red_concrete", "/setblock ~3 ~0 ~3 minecraft:oak_log", "/setblock ~3 ~1 ~3 minecraft:oak_log", "/setblock ~-3 ~0 ~2...
[ "find red_concrete" ]
[ { "task": "find red_concrete", "milestone_id": "find_red_concrete", "description": "Uses position_near_with_facing because this is a 'find/locate/observe' task. The player must navigate near the red concrete structure (centered at spawn-relative [6, 1, 6]) and face toward it, confirming they have visual...
{ "nodes": [ "find red_concrete" ], "edges": [] }
"The red concrete structure is at relative coordinates ~5-7, ~0-3, ~5-7 from spawn. It forms a 3x3x3 block with a taller center column (4 blocks). The player spawns facing it and can reach it in about 6-8 steps of walking forward. The grass platform extends 10 blocks in all directions. Oak logs and cobblestone add scen...
0294
multi
Explore the area to find the TNT landmark and the jack_o_lantern. Mine the dead coral blocks near the TNT using your pickaxe, then build a fence near the jack_o_lantern area.
landmark_exploration_and_fence_build
A flat grass field with two distinct landmark areas: (1) East side has a TNT stack with dead_tube_coral_blocks adjacent to it, serving as a mining target. (2) West side has jack_o_lanterns stacked with oak logs nearby, marking the fence-building area. The player spawns in the center with a diamond pickaxe, oak fences, ...
[ "/fill ~-10 ~-1 ~-10 ~10 ~-1 ~10 minecraft:grass_block", "/fill ~-10 ~0 ~-10 ~10 ~8 ~10 minecraft:air", "/setblock ~5 ~0 ~3 minecraft:tnt", "/setblock ~5 ~1 ~3 minecraft:tnt", "/setblock ~6 ~0 ~3 minecraft:dead_tube_coral_block", "/setblock ~6 ~0 ~4 minecraft:dead_tube_coral_block", "/setblock ~6 ~1 ~3 ...
[ "find tnt", "find jack_o_lantern", "mine dead_tube_coral_block", "Build a fence" ]
[ { "task": "find tnt", "milestone_id": "find_tnt", "description": "Uses position_near_with_facing because this is a find/locate task — the player must navigate near the TNT and face it to confirm visual discovery. Target is the TNT stack at spawn-relative [5, 0, 3].", "rules": [ { "type...
{ "nodes": [ "find tnt", "find jack_o_lantern", "mine dead_tube_coral_block", "Build a fence" ], "edges": [ { "from": "find tnt", "to": "mine dead_tube_coral_block", "reason": "TNT serves as a landmark near the dead_tube_coral_block; player must locate TNT area first to find ...
"Scene is compact (~10 block radius). TNT stack (east) serves as landmark for dead_tube_coral_block mining. Jack_o_lantern stack (west) with oak logs marks the fence-building area. Player has all tools needed: diamond pickaxe for mining coral, oak fences and sticks for building. The flat grass terrain ensures clear lin...
0295
multi
Explore the meadow to find lily of the valley flowers and a mushroom cow. Then feed a sheep using wheat, and finally mine light gray wool from a sheep using shears.
pastoral_meadow_farm
A pastoral scene with a grass meadow containing three key areas: (1) A patch of lily_of_the_valley flowers to the east (~8, 0, ~3), (2) A mycelium patch with mooshroom cows to the west (~-7, 0, ~-4), (3) A small oak planks barn to the south (~-2, 0, ~11) containing a chest with wheat, and (4) Light gray and white sheep...
[ "/fill ~-15 ~-1 ~-15 ~15 ~-1 ~15 minecraft:grass_block", "/fill ~-15 ~0 ~-15 ~15 ~10 ~15 minecraft:air", "/setblock ~8 ~0 ~3 minecraft:lily_of_the_valley", "/setblock ~7 ~0 ~3 minecraft:lily_of_the_valley", "/setblock ~8 ~0 ~2 minecraft:lily_of_the_valley", "/setblock ~7 ~0 ~2 minecraft:lily_of_the_valley...
[ "find lily_of_the_valley", "find a mushroom cow", "feed sheep", "mine light_gray_wool" ]
[ { "task": "find lily_of_the_valley", "milestone_id": "find_lily_of_the_valley", "description": "Uses position_near_with_facing because this is a find/locate task. The player must navigate near the lily_of_the_valley flower patch at (8, 0, 3) east of spawn and face toward it, confirming they can see it. ...
{ "nodes": [ "find lily_of_the_valley", "find a mushroom cow", "feed sheep", "mine light_gray_wool" ], "edges": [ { "from": "find lily_of_the_valley", "to": "feed sheep", "reason": "Lily_of_the_valley marks the meadow area where sheep are grazing nearby; finding it guides pla...
"Scene layout: Player spawns at center (0,0,0). East (+X): lily_of_the_valley patch at ~7-9, 0, 2-3. West (-X): mycelium patch with 2 mooshrooms at ~-7, 0, -4. South (+Z): oak barn at ~-2, 0, 10-13 with wheat chest. South-east: 3 sheep (2 light gray Color:8, 1 white Color:0) at ~3-5, 0, 7-9. Player starts with shears a...
0296
multi
Mine through the blue wool blocks to find the hidden chest containing blue dye, then sell the blue dye to the shepherd villager for an emerald.
blue_wool_dye_merchant
A cleared grass field with a 3x3x3 blue wool cube containing a hidden chest with 12 blue dye at its center. A shepherd villager in a fenced pen with a loom offers 1 emerald for 12 blue dye. The player must mine through the wool to access the chest, retrieve the blue dye, then trade it with the villager. Physical depend...
[ "/fill ~-10 ~-1 ~-10 ~10 ~-1 ~10 minecraft:grass_block", "/fill ~-10 ~0 ~-10 ~10 ~5 ~10 minecraft:air", "/fill ~-10 ~-1 ~-10 ~10 ~-1 ~-10 minecraft:stone_bricks", "/fill ~-10 ~-1 ~10 ~10 ~-1 ~10 minecraft:stone_bricks", "/fill ~-10 ~-1 ~-10 ~-10 ~-1 ~10 minecraft:stone_bricks", "/fill ~10 ~-1 ~-10 ~10 ~-1...
[ "mine blue_wool", "sell Blue Dye" ]
[ { "task": "mine blue_wool", "milestone_id": "mine_blue_wool", "description": "Uses inventory_has because mining blue wool drops the blue_wool item into the player's inventory. The player starts with 0 blue_wool (only a wooden_axe is given). The 3x3x3 blue wool cube at (+3 to +5, 0 to +2, +3 to +5) must ...
{ "nodes": [ "mine blue_wool", "sell Blue Dye" ], "edges": [ { "from": "mine blue_wool", "to": "sell Blue Dye", "reason": "Agent must first mine blue wool to obtain material for Blue Dye before selling it to a nearby merchant" } ] }
"Layout: Player spawns at center. Blue wool 3x3x3 cube at (+3 to +5, 0 to +2, +3 to +5) with chest containing 12 blue dye at center (+4, 0, +4). Shepherd villager at (-5, 0, +5) in fenced pen with loom at (-5, 0, +3). Player starts with ONLY wooden axe. The /setblock for chest executes AFTER /fill for wool, replacing t...
0297
multi
Enter the stone brick building ahead of you and mine the red redstone block on the floor inside. Use the iron pickaxe in your hotbar.
redstone_block_in_stone_building
A compact stone brick building (7x7 exterior, 5x5 interior) placed 3 blocks ahead of the player spawn. The building has a 3-wide, 2-tall doorway on the front face. Inside, a single redstone block sits on the floor near the back wall. The player is given an iron pickaxe to mine it. The area in front of the building is c...
[ "/give @p minecraft:iron_pickaxe 1", "/fill ~2 ~0 ~3 ~8 ~0 ~9 minecraft:stone_bricks", "/fill ~2 ~1 ~3 ~2 ~3 ~9 minecraft:stone_bricks", "/fill ~8 ~1 ~3 ~8 ~3 ~9 minecraft:stone_bricks", "/fill ~2 ~1 ~3 ~8 ~3 ~3 minecraft:stone_bricks", "/fill ~2 ~1 ~9 ~8 ~3 ~9 minecraft:stone_bricks", "/fill ~2 ~4 ~3 ~...
[ "mine redstone_block" ]
[ { "task": "mine redstone_block", "milestone_id": "mine_redstone_block", "description": "Uses inventory_has because mining a redstone_block with any pickaxe drops the block itself as an item that enters the player's inventory. The player starts with only an iron pickaxe (no redstone_block in inventory), ...
{ "nodes": [ "mine redstone_block" ], "edges": [] }
"The building is at ~2-8 X, ~0-4 Y, ~3-9 Z relative to spawn. The doorway is on the Z=3 face (closest to player) at X=4-6, Y=1-2. The redstone block is at ~5 ~1 ~7 (center-back of the room). The last two commands clear trees/foliage between spawn and the building entrance. The iron pickaxe is sufficient to mine redston...
0298
multi
Explore the area. First, find the grass blocks on the ground outside. Then enter the stone brick building through the front entrance and find the potted lily of the valley in the first room. Finally, go through the inner doorway to the back room and find the cyan wall banner on the wall.
stone_brick_two_room_building
A stone brick building with two rooms directly in front of player spawn. The outdoor area has grass blocks on the ground. The building has a wide entrance with torches facing the player. The first room contains a potted lily of the valley on an oak stair shelf to the left of the entrance. An inner doorway leads to a ba...
[ "/fill ~-8 ~-1 ~-8 ~12 ~-1 ~12 minecraft:grass_block", "/fill ~-8 ~0 ~-8 ~12 ~5 ~12 minecraft:air", "/fill ~-4 ~-1 ~4 ~6 ~-1 ~14 minecraft:stone_bricks", "/fill ~-4 ~0 ~4 ~6 ~3 ~4 minecraft:stone_bricks", "/fill ~-4 ~0 ~14 ~6 ~3 ~14 minecraft:stone_bricks", "/fill ~-4 ~0 ~4 ~-4 ~3 ~14 minecraft:stone_bric...
[ "find grass_block", "find potted_lily_of_the_valley", "find cyan_wall_banner" ]
[ { "task": "find grass_block", "milestone_id": "find_grass_block", "description": "Uses position_near_with_facing to check the player is near a grass_block on the ground and facing toward it. Grass blocks are the ground surface outside the building. The player spawns on grass, so they just need to look d...
{ "nodes": [ "find grass_block", "find potted_lily_of_the_valley", "find cyan_wall_banner" ], "edges": [ { "from": "find grass_block", "to": "find potted_lily_of_the_valley", "reason": "The potted lily is inside a building; player must first orient outdoors by finding grass_block...
"Building positioned at Z=4 to Z=14 directly ahead of spawn (player faces +Z). Front entrance is 3 blocks wide (X=0 to X=2) at Z=4. Inner dividing wall at Z=9 with 3-block doorway. Potted lily at (-2, 1, 5) on oak stair in first room left of entrance. Cyan wall banner at (5, 2, 12) on east wall of back room facing west...
0299
multi
You are in a Nether chamber. First, find and mine the nether quartz ore (brownish blocks with white streaks in the netherrack walls). Then find and mine the smooth white quartz block.
nether_quartz_chamber
An enclosed Nether-themed chamber (16x16x5) made entirely of netherrack with two glowstone lighting strips. Contains a cluster of 4 nether_quartz_ore blocks on the +X/+Z side and a cluster of 4 quartz_blocks on the -X/-Z side. Player spawns at center with a diamond pickaxe. Both block types are within ~7 blocks of spaw...
[ "/fill ~-8 ~-1 ~-8 ~8 ~-1 ~8 minecraft:netherrack", "/fill ~-8 ~0 ~-8 ~8 ~4 ~8 minecraft:air", "/fill ~-8 ~5 ~-8 ~8 ~5 ~8 minecraft:netherrack", "/fill ~-8 ~0 ~-8 ~-8 ~4 ~8 minecraft:netherrack", "/fill ~8 ~0 ~-8 ~8 ~4 ~8 minecraft:netherrack", "/fill ~-8 ~0 ~-8 ~8 ~4 ~-8 minecraft:netherrack", "/fill ~...
[ "mine nether_quartz_ore", "mine quartz_block" ]
[ { "task": "mine nether_quartz_ore", "milestone_id": "mine_nether_quartz_ore", "description": "Uses inventory_has to check for 'quartz' (Nether Quartz item) in inventory because mining nether_quartz_ore drops the quartz item, which ends up in the player's inventory. The player starts with no quartz, so a...
{ "nodes": [ "mine nether_quartz_ore", "mine quartz_block" ], "edges": [ { "from": "mine nether_quartz_ore", "to": "mine quartz_block", "reason": "Sequential task ordering: player must first mine nether_quartz_ore (brownish ore blocks) before proceeding to mine the smooth white quart...
"Nether quartz ore cluster at (+3/+4, 0/1, +4/+5) — 4 blocks in an L-shape with one stacked vertically. Quartz block cluster at (-5/-4, 0/1, -5/-4) — 4 blocks in an L-shape with one stacked vertically. Player spawns at center (0,0,0 relative). Room is 16x16x5 enclosed netherrack. Glowstone strips at z=-2 and z=+2 for l...