Optimizes mesh and polygon colliders in Unity
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Updated
Mar 13, 2026 - C#
Optimizes mesh and polygon colliders in Unity
a .NET compatible P/Invoke wrapper around meshoptimizer
vierkant is a Vulkan based rendering library written in C++20
Meshoptimizer bindings for C#. With NuGet package
This repository contains low-level bindings for MeshOptimizer used in Evergine
Local browser viewer for .meshy files.
Bindings for meshoptimizer for odin
A wrapper to run MeshOptimizer algorithm on C#
A Blender add-on that generates a set of LOD meshes (Levels of Detail) from the active object. For each mesh you can create up to 5 simplified versions, each with its own triangle percentage and quality mode — in one click.
aframe component that allow easy use of gltf/glb models that were packed with gltfpack (meshoptimizer) and/or KTX2 textures.
This repository compresses glTF files exported from cg software (Blender, etc.) into glb files.
Windows 桌面端 3D 模型压缩优化工具,支持 GLB/glTF 格式 Draco/Meshopt 压缩(体积缩减最高 90%)、KTX2 纹理、格式转换、批量处理,完全离线 | Windows desktop tool to compress 3D models up to 90% using Draco & Meshopt
A plugin that wraps zeux/meshoptimizer C API in a modern, idiomatic C++ facade — plus a worked example of hooking a step into the Interchange import pipeline.
Website with 3D interactive animation for a clothing brand called indehell
CLI tool to compress .glb 3D models with Draco, meshoptimizer & texture optimization. 4 levels, batch mode, zero config.
Decimate huge STL / 3D-scan / AI-generated meshes to printable size — two-stage meshoptimizer simplify with sloppy fallback for high-genus meshes
Optimize triangle meshes for GPU rendering efficiency and reduce data size using this C/C++ library.
From bloated CAD to browser-ready, locally. STEP -> Meshopt-compressed GLB + WebGPU viewer. Pre-1.0, breaking changes expected.
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